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Safeshot

Дата: 30.12.2014 20:04:20
The_Chieftain: I'm happy enough with it as it is. It's a team game, so if you mess up and hit your friend, you're there going "Christ, I hope I did a zero-damage critical" and then "Ack, I hope this doesn't hurt my team's chances too badly." And now, as a result of your whoops, you may feel morally bound to do even better with your healthy tank to atone for your error.   Allowing team damage also adds an extra layer to it. Just how much do you want to risk that shot? It's another cost/benefit analysis for you to consider.

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