Can someone explain arty priority?
Дата: 15.11.2014 22:42:58
The_Chieftain: In my case, my first question is "Is there anything currently in my
arc of fire?" If there is, I don't care how bad a target it
is. Unless there's some ridiculously important reason for me not to
shoot, I'll fire the round. It takes not much longer to zoom in if
I shift the hull than it does to load a new round. May as well be
doing both at the same time. Note that just because you think a
'better' target is right next to you it does not mean that the
artillery piece can actually hit it. You may be at the very edge of
their arc of fire. After that, it comes down to a couple of
different issues for me. The first question is "Do I want to take a
gun out of the fight?" or "Do I want to take on a dangerous
target." There are times when I'll use the shot to remove a weak
target just so that there's one less gun aiming at my colleagues,
or so that it gets killed before it successfully escapes to
reposition to shoot again later from hiding. If it's a case of
finding a dangerous target, then it comes down a bit to behaviour.
An aggressive, apparently well-handled medium may well be more
dangerous than a plodding heavy. Even if it's harder to hit, I may
well take the crack at the medium, in the knowledge that my team
are better handled to deal with the slow frontal assault than
fleeting and relatively tough target maneuvering to the side. Or,
if there's no particular maneuver threat, then I just go for the
big armor/big gun, and aim for the T95/Jagtiger/E4 whatever.
Can someone explain arty priority?














