Дата: 24.02.2021 05:24:15
El__Sanx, on Feb 23 2021 - 21:32, said: Hey OP, I took a deeper look at what you said and found some
"interesting" things. I present all the evidence in one case
study:
Firstly, I would like everyone to meet my Obj. 430U in the
live server, one of my fav Tier X tanks. As you can see, it's got a
3+ 81% skill crew and some nice equipment. Please take note of its
stats:

So, let's see how it looks in Sandbox after the crew
conversion: Using those 51 points, I tried to
replicate the same skills that I had before. This is how far I got,
please take note of the stats and compare it to the Live version:
Only 5 full skills and 1 point in another one, looks
like it falls a little short in comparison to it's Live server
counterpart skill count. Let's try maxing out the Commander to
level 75 and see how it looks (had to use 1,000,000 free exp to do
so, btw): So, if you stuck with me up to this point, I wanna
thank you for your attention. Looking at the evidence, it's clear
the current experience conversion ratio is not balanced nor fair to
the players, because it makes you lose a lot of crew experience and
some of the skills you already had. On top of that, even if you max
out the commander (which requires a huge investment of time or
funds to do so), you won't be able to fully replicate the same set
nor the same amount of skills you previously had in your tank,
because of the stupid level 75 skill cap. Even if you see an
increase in some stats, you still lose performance in another
areas, and overall you get a worse tank performance compared to the
Live Server 3+87% crew.
TeriyakiTanker: That is awesome, appreciate the work.