Please remove DRAWS as outcomes for battles. Other methods for awarding WINS.
Дата: 03.04.2019 03:00:51
sleeper_agent, on Apr 01 2019 - 09:41, said: Hi all, I was hoping WG would eventually allow WNR to be
calculated solely by wins and loses - filtering out draws from the
calculation. But then I thought why are there draws in the first
place? The NHL got rid of them a decade ago. Most sports/games dont
have them! What methods of forcing an outcome can you guys
think of rather than playing towards outcomes where both sides
lose? I know draws dont happen frequently enough to really
matter but when they do, they certainly stand out for the team that
'should have won it'. One way to force a win or loss is to
call a game by the number of tanks remaining alive. Another
way is to count hit points. So a team with 2 tanks left could win
versus 5 on the other side. Another option is to process the
win is based on which team acquires most merit or courageous
displays. Finally, in lieu of a draw, maybe the team that
does 0 team damage or least team damage gets the W. Any
suggestions in calling battles win or loses in order to dump draws
out of the game??TeriyakiTanker: if you want a win how about getting it the old fashioned
way.... by winning.
Please remove DRAWS as outcomes for battles. Other methods for awarding WINS.














