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Prem Ammo Nerf: Sad Complaints and Poor Logic

Дата: 19.12.2018 22:40:03
View PostDa_Craw, on Dec 19 2018 - 15:37, said: It doesn't take any logic at all to figure out since it was the stated reason for nerfing prammo:   As a result, we are going to implement the following mechanics: Standard AP shells are now the most attractive in terms of price and damage. They have high damage per shot and are are cheap, but it's not easy to hit armored vehicles using these shells.

TeriyakiTanker:   And what happens to average players in Tier 8s that see heavily armored Tier 10s 75% of the time?  Now they can either not penetrate at all with standard shells or pay significantly more to do less damage.  Without a comprehensive change to both gold shells and heavily armored vehicles this doesn't look like it will end well for most players.   The real problem with WG is that they see and think of all their problems in isolation and never seem to consider the big picture problems in a holistic manner.  The problem with gold rounds isn't just the rounds... it also includes bad map design that forces head on engagements, +2/-2 MM, tank balance between tiers, as well as heavily armored tanks with no frontal weak spots.  You need to fix all the problems at the same time.

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