Artillery Vertical Inversion of Mouse
Дата: 02.06.2012 07:36:44
Leonardo_Delvecci, on Jun 02 2012 - 00:35, said: Please, please, please do not make the same mistake that you made
in the previous update.Do not AGAIN UNNECESSARILY reverse the mouse controls for your artillery users.
Whenever you make a major change such as inverting mouse controls for the artillery map and the overhead view, you force all of the users to REINVENT THE WHEEL. they have to learn all of the movements again from scratch which takes… Between one and three weeks depending on the frequency with which you play. The movements need to be automatic in order to successfully track moving tanks.
Before version 7 point three you had all of the controls working the way they do in the version 7 point four public test.
When you inverted be artillery view to make it consistent with the tanker view, you forced all of your artillery players to reinvent the wheel and learn how to use the new mouse movements.
AT THIS POINT ALL OF YOUR ARTILLERY PLAYERS HAVE RELEARNED THE NEW MOUSE MOVEMENTS FROM SCRATCH. Anything you do at this point is only going to force them to relearn mouse movements all over again… From scratch.
This is unnecessary, aggravating, and you going to lose additional players in the process who will throw up their hands and say this is not worth it.
I beg of you to SERIOUSLY consider leaving the current (seven point three) mouse movements exactly as they currently are and NOT FORCING ALL OF YOUR ARTILLERY PLAYERS TO RELEARN ALL OF THEIR MOUSE MOVEMENTS AGAIN.
Other than that, please, please keep up the good work!
The new French artillery tree is going to turn the artillery-tanking world on its nose :-).
Sincerely,
Leonardo DelVecci
Tanitha: Based on feedback from the 7.3 public test, its been put back to
how it was in the 7.4 public test.
Regards
Tan.
Regards
Tan.
Artillery Vertical Inversion of Mouse














