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Global Map/Clan Wars FAQ

Дата: 24.11.2011 10:12:57
Tanitha: Posted Image
FREQUENTLY ASKED QUESTIONS ABOUT GLOBAL MAP - CLAN WARS
(From EU server - Thanks to the EU mod team & Berbo for their assistance.)
Here you can find questions about the global map with developer's answers and also with each question comes a link to the original source.
Source:
- EU Questions & Answers
- You Ask - We Reply! Bulletin 4,5,6.
- Overlords Blog
Q: When will clan wars leave the beta stage?
A: Clan Wars Beta will last till the Global maps integration.
Source - Link
Q: When we will see the Global map of the whole world?
A: We’re constantly expanding the map and will continue the expansion until Global map reflects the whole world. The release date of the global map depends on various aspects, especially on the number of clans playing on it.
Source - Link
Q: Will we have single Global Map for all three projects (WoT, WoWP, WoB) in the future?
A: At the moment we expect each of the three projects to have its own Clan Wars, but there will be a certain co-relation and influence on each other between them. Now we are discussing such co-relation. As you know, World of Battleships and World of Warplanes are still in development so we shouldn’t give vague promises now.
Source - Link
Q: Will the players from all game regions be able to play on single Global map?
A: Yes, we have the idea in development plans but its implementation requires much work and we cannot give any ETA.
Source - Link
Q: What shall happen after the Global map integration. Will the time zones coincide with the real ones?
A: At the moment the time zones generally coincide with the real ones (except for London, Reykjavik and Lisbon). For example, prime-time in Moscow and Paris differ in 2 hours which is equal to the real time difference, disregarding the time change to standard.
That’s probably the biggest problem that we’ll face when making united Global map as the European countries change time by season, while Russia and Belarus have already rejected the change. Nevertheless, we do have several solutions to the problem at the moment so there’s no need to worry about it.
Source - Link
Q: Will you ever make events on Global map that do not refer to prime-time?
A: There will be events on Global map for sure, but we’ve rescheduled the idea for a better time as now we’re working on other options.
Source - Link
Q: Do you plan to reduce the time between the battles at landing because the current 30 minutes make a battle run till night?
A: Unfortunately, the current time frames are caused by the technical issues and cannot be cut by now.
Source - Link
Q: Will the Global map see 30x30 matches?
A: The 30vs30 mode requires special maps, which are already in the process of creating. They will be added to the Global map when will they be added to the random battle mode.
Source - Link
Q: When you will change position of field commander to the platoon commander?
A: We’ve skipped the issue due to the workload but will try to implement it in the nearest future.
Source - Link
Q: Is there a plan to implement field commander like 16th (non)playing user. So he can organize and instruct team and not to fight his own battle.
A: Planning to enable similar functions (and some others) for commander in CWs and company battles.
Source - Link
Q: What options have you prepared for clan commanders?
A: The commanders entering the battle in the special commander vehicles acquire access to the commander panel, the interface element significantly simplifying the control over the tank company (the division of the company into platoons to set a task to a certain platoon, visual reflecting of the tasks on the minimap and the battle map, commander camera mode allowing view over the whole battle map). Another option is the opportunity to use clan consumables: air raids and artillery barrage from the outwards of the map.
Source - Link
Q: What is actually Fog of War?
A: At the battle beginning on Global map a team won’t see the list of the enemy team. “The right ear” concept (working name, subject to change) will be implemented with the war mist, when the enemy tanks will appear on the list only when they are detected.
Source - Link
Q: What is Tank Freeze/Blocking System?
A: Actually, the blocking system is the following:
Any tank, heavily damaged or destroyed on Global map, cannot partake in the battles of Ultimate Conquest. The freezing time depends on the amount of hits drawn at damaging. But the tank can still partake in other battle modes (random battles, championship matches, and company battles).
Source - Link
Q: How long will tank stay frozen?
A: Depending on tier and type and up to 168 hours.
Source - Link
Q: What effect will have tank freezing on Global map? Will this make strong clans stronger, and weak clans weaker? If no, why not? If yes, why implement it?
A: First of, we are combating the domination of certain vehicles in CWs, it will bring more diversity. Plus we are particularly interested that clans don't have fake members who provide tokens on Global map, but don't participate in battles.
Source - Link
Q: How and when will the diplomacy and alliances be added to the Clan Wars?
A: We cannot give ETA now; all we can say is that the diplomatic act and agreement system is in the process of realization. As far as the “How” aspect is concerned, the whole option is still under construction, its general theme is that the clans will be able to make agreements and create alliances. The latter will be given an official status and will offer multiple benefits for its members.
Source - Link
Q: What can you tell us about the alliance system in detail?
A: Alliances will consist of clans with the similar creating mechanism. Thus, any clan leader, having at least one province on Global map, can create an alliance, as well as any player can create a clan. Other clan leaders can join the alliance, same as the common players join a clan. Clans in an alliance automatically fall within the existing alliance agreements. Besides that, they acquire other unique opportunities. In fact, the allied clans can move their forces through the allied territories only. We are also planning to create coalition ratings and coalition statistics options.
Source - Link
Q: Will we be able to pass a province to allies without a battle?
A: Yes, the option will be added to the game. Moreover, clans will be able to give a province to the enemy as a buy-out.
Source - Link
Q: When will you add the rebellion option in provinces?
A: The option will be added as soon as it is accomplished.
Source - Link
Q: What about the nomad-clan concept?
A: The concept of the nomad-clans is still under consideration. We cannot tell you the implementation date of it as at the moment we are working on other game options.
Source - Link
Q: Will we be able to see enemy's members stats? Like number of matches played on a specific map, number of top players, top vehicles, etc.
A: Yes, the described option is already in the development plans.
Source - Link
Q: What is the general concept of mercenary?
A: Any no-clan player can become a mercenary.
The volunteers are selected for a certain battle randomly among the employed mercenaries.
The mercenary can partake in the matches in three cases:
When he/she is employed by one of the clans
When there’s a rebellion in a province
When a neutral (not attacked) province is attacked
The mercenary can be employed by a clan officer just for partaking in a common battle (a battle to determine the province owner, but not a counter attack) when there are more than 15 chips in battle. The number of mercenaries available for partaking comprises the difference between the currently available chips and 15. I.e. in total, the battle for a province can involve not more than 15 player in team (mercenaries included).
Source - Link
Q: Will there be new battle modes on Global map, such as the ones announced for random battles?
A: When the new battle modes are tested on the random battle mode, they will be added to the clan wars.
Source - Link
Q: Do you plan to add bonuses gained from the captured provinces, for example special medals or banners?
A: No doubt, we will make more bonuses for possessing provinces and they will be more profound than just banners or medals.
Source - Link
Q: Will we see achievements for Clan Wars partaking? (achievements, medals)
A: Yes, sure we will add achievements for clan mates and for partaking in Clan Wars.
Source - Link
Q: Will you add notification option informing the clan mates about the battles?
A: Yes, such option will be added in the future.
Source - Link
Q: Will you add the option of treasury activity logs so that to see the actions executed with the gold (who sent gold to whom), which will be visible at least to the clan masters (commander, deputy commander and treasurer)?
A: The addition is already in our development plans.
Source - Link

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