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EXP nerf

Дата: 19.11.2010 21:11:21
View Postscartstorm, on 19 November 2010 - 05:48 PM, said: View Posttanitha, on 19 November 2010 - 05:27 PM, said:So if you play a TD for example. Game starts, You go camp near the base. You are spoted, You fire a couple of times and miss, then you get one shotted by a snipe or a arty. Then effectively that game you accomplished no more than a afk player, or macro player would have accomplished. IE login and then eventually die.
Weather the team wins or loses, you survive or die, The exp for doing very little, needs to be almost none, otherwise we would get a influx of afk players and macroers.
First - if there really is an influx of afkers and botters, then that is the issue with the game, not with the players. When you had to grind insane amounts of AV in WoW to get the points for the PVP gear, of course people started botting. Who in their right mind would spend a hundred hours doing the same thing over and over just to stay competitive?`That's retarded, plain and simple.
Second - TDs and snipers hide and snipe. That is what they do. Do you really expect TDs to start attacking with the main force of tanks? That's suicide and guess what, the current game model now demands that you do it to get exp. Which is once more retarded. To claim that if you hide and wait for the enemy to come while you can not take the fight to the enemy is somehow equal to afking or botting, is simply ludicrous.

Tanitha: First - if there really is an influx of afkers and botters, then that is the issue with the game, not with the players. When you had to grind insane amounts of AV in WoW to get the points for the PVP gear, of course people started botting. Who in their right mind would spend a hundred hours doing the same thing over and over just to stay competitive?`That's retarded, plain and simple.
Second - TDs and snipers hide and snipe. That is what they do. Do you really expect TDs to start attacking with the main force of tanks? That's suicide and guess what, the current game model now demands that you do it to get exp. Which is once more retarded. To claim that if you hide and wait for the enemy to come while you can not take the fight to the enemy is somehow equal to afking or botting, is simply ludicrous.
1. Nah not at all, a lot of people are just naturally greedy and lazy. Even if a IS7 could be ground out in 3 days casual play. Then someone (aka a lot of people) would macro while they slept, to get it in a day instead of 3 days. Regardless of how much of a grind things are. A lot of people will take shortcuts if they are easy and they can..
And as i said, even though there is systems in place to scan and detect afk/macro players, it takes a while for the pattern to be detected and proved, then be manually checked by a staff member etc, So a couple/few days later they end up banned anyway. But still that could be 100-400 games that they have thrown off balance before they get caught and banned. So on top of the auto banner system, I also like the do nothing, get paid nothing system that's in place. This is a different topic to low exp when you do, do damage, and replying to someone else's post..
2. No I didn't say TD's shouldnt camp and snipe, (or any tank for that matter).. If any tank gets killed before they get to do any damage to the enemy, then whether they die after 30 seconds or 15 mins, they still have accomplished nothing, and should earn almost nothing. Paying people just to play leads to macroing (as above). It needs to be a pay per accomplishment system to work properly.
The pay per accomplishment system could do with some tweaks. So players are paid sufficiently for what they do accomplish. And I'm sure it will be tweaked often between now and release while the game is finished.
Some people just get annoyed that things aren't perfect yet. Obviously they aren't. But there's 150? developers working on it often 12+ hours a day for the next 3? months aiming to make it perfect before release. Until then its free for you to test and look at what they have done so far...

View Posttanitha, on 19 November 2010 - 05:27 PM, said: So if you play a TD for example. Game starts, You go camp near the base. You are spoted, You fire a couple of times and miss, then you get one shotted by a snipe or a arty. Then effectively that game you accomplished no more than a afk player, or macro player would have accomplished. IE login and then eventually die.
Weather the team wins or loses, you survive or die, The exp for doing very little, needs to be almost none, otherwise we would get a influx of afk players and macroers.

Tanitha:

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