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Are you still having tech problems since the 9.15 release?

Дата: 29.06.2016 20:55:12
View PostFractured_Raptor, on Jun 29 2016 - 12:21, said: Up until a month ago, give or take, I could run the HD client fine with zero issues. I play on the East Coast server and used to run around 20-25 MS with 120-140 FPS stable. No matter where on the map I went, or what was going on, the game never so much as hiccuped.  They never budged and when they did it was by single digits. Ever since mentioned time the lag is getting progressively worse. The MS jumps up and down like a high school cheerleader yet my FPS doesn't. It's like every time a tank is spotted ( and/or something loads on the map, I think ) I get a second of lock up time, either the game freezes completely for that second or I get stuck in the animation of moving in a direction. This is getting me killed a lot. Everything is up to date and as we speak I am installing the game all over again. I don't run any mods what so ever and the only setting I've ever changed is enabling zoom higher than 8x. As you can see below my hardware could run this game in it's sleep so I know it's not that, and I know it's not my ISP because this is the only game doing it.    Intel i7-6700k CPU MSI Z170A Gaming motherboard Samsung 1TB SSD NVIDIA GeForce GTX 970 Twin Frozr GPU 32 Gigs G.Skill Ripjaws V series 2333 DDR4 RAM   Edit : I went into NVIDIA's control panel and flushed the cache. If that solves the issue I'll add another edit to say so.  Edit : Yup. It's still happen pretty frequently, whether tanks are freshly lit or not. The game is running like stop and go animation. 

Saffr0n:   A jump in latency (ms) would be a result of a connection issue along the way to our servers. It can be client-side or server-side so we'll need you to run a PingPlotter so we can locate the bad hop. The system information that you provided has nothing to do with latency. Keep in mind that you mentioned that there were no changes in FPS so I don't understand why you're flushing your GPU's cache.    Please contact our Customer Support department, who will give you instructions to run a PingPlotter report. 

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