Update 9.14 Bugs & Issues
Дата: 11.03.2016 22:16:42
GHR1227, on Mar 11 2016 - 00:56, said: I have an issue with sounds cutting out while driving. If someone
fires a shot the engine sound is reduced drastically in volume in
favor of the shell sound. If this is *supposed* to happen (and it
makes sense that it might) it is not a smooth enough effect. There
is almost a click but, not quite as one sound is just clicked off
in favor of the other. I'm using the narrow field dynamic
range setting w/ Turtle Beach USB headphones. I'll try
the wide setting and see if that changes anything... I also
have my volume settings turned way down as follows: 40 General; 0
music; 30 interface and notifications; 10 vehicle; 25 effects; 20
ambiance Maybe something in my settings above is causing the
sound cut off. If someone sees something wrong with
them let me know. I hate the in game music and always keep it at 0.
Saffr0n: The differences in sound volume that you are experiencing is
sound prioritization and it is intended to reduce
an overload of the sound stream. Sound FX
are used as auditory clues as to what is happening
in-game. When your tank receives a shot you perceive the sound
separately from your engine, from your tracks, from nearby tanks.
What is the highest priority of these sounds? It's the shot you
received, not your engine. The sound of the shot will indicate
whether it penetrated or bounced. If it destroyed your tank or not.
If one of your modules were damaged or destroyed you'll hear that
transition into the stream.
Update 9.14 Bugs & Issues














