9.4 Patch Notes
Дата: 05.11.2014 18:51:15
Pigeon_of_War: New Content
Team Battle format changes (7/54 instead of 7/42,
conditions of victory changed, etc.) Major improvements and changes
in Strongholds New Stalingrad map Vehicles only for supertest
players: Panther mit 8,8cm L/71 (Tier VIII German medium tank) M56
Scorpion (Tier VIII U.S. tank destroyer) Pz.Kpfw. II Ausf. D (Tier
II German light tank) Object 260 (Tier X U.S.S.R. heavy tank) Т-55
NVA DDR (Tier IX German medium tank) T28 concept (Tier VII U.S.
tank destroyer) StuG IV (Tier V German tank destroyer) Maps The
following maps were corrected and improved: Komarin, Malinovka,
Airfield, Arctic Region Improved performance on the Windstorm map
Changes to Vehicle Characteristics
Fixed some issues with the visual models for the
following vehicles: SU-100, IS-7, JagdPanther, M24 Chaffee, Т37,
LTTB, Ru 251, Centurion 7/1, КV-85, M5 Stuart, M3 Lee Fixed issues
with the damage models for the following vehicles: M24 Chaffee,
KV-85 Display of Camouflage fixed for the following vehicles: Tiger
II, E 100 Fixed incorrect designation of the Т67 tank destroyer
turrets Т-34-3: reload time reduced from 14.4 to 13.4s, dispersion
on turret traverse reduced by 25% AT 15A tank destroyer: durability
increased from 850 to 1,050 points, maximum battle level lowered to
8 Т-54 lightweight: Fixed concealment coefficients 122mm UOF-471BM
shells: Damage increased from 465 to 530 Gameplay
Changed conditions of damage caused by a torn-off
turret Incorrect functionality of ramming when the damage was
caused not to the vehicle's side but to the armor on the underbelly
(brushing side by side with the KV-5, etc.) Misses for some series
awards are now properly counted Fixed condition for receiving the
Ranger award Graphics
Fixed decrease in performance when displaying some
vehicles in HD quality Improved performance of shadow rendering and
the quality of rendered shadows Improved performance of frame
rendering on most configurations slightly Improved performance of
some elements of the battle interface Option to turn the triple
buffering off/on is now available again in the Graphics settings
menu Fixed issue with graphical artifacts appearing upon screen
resolution change Fixed discrepancies between the visual and damage
models for some environmental objects Some effects of shells
hitting various surfaces reworked Fixed issues with the visual
models for some environmental objects Sound Improved sounds of
vehicle destruction by ramming Improved sounds of destruction of
highly explosive objects Fixed interruption in the playback of
engine sounds when many vehicles stand close together Interface
Fixed display of the Clan icon in the Garage on screen resolutions
greater than 1280 pixels horizontally List of surnames of crew
members expanded Fixed issues with the text chat functionality in
Tank Companies Fixed display of the icon of the fifth crew member
skill Fixed some issues with interface and gameplay in the
Strongholds mode Fixed disproportion between the size of the
markers and the minimap when zooming in Reworked design of the Game
Menu that appears upon pressing the Esc key Fixed some issues with
interface and gameplay in Strongholds mode Improved backgrounds for
some interface windows Fixed some issues with interface in the Team
Battle mode Fixed functionality of voice chat after rejoining the
battle Fixed issues with the synchronization of data in an open
battle statistics window Allowed adding offline players to
operational units, such as Platoons, Tank Companies, etc. Disabled
Chat in the Special Battle invitation window Fixed ssues with
excessively sharp border of dynamic shadows on inclined surfaces
Fixed minor issues with interface Other Bugfixes and Changes
Fixed issues with the server field resetting upon
unsuccessful login attempt with "Auto" option selected (for
example, if incorrect password is entered) Fixed some issues with
the playback of battle replays Fixed some hang-ups and crashes of
the game client Fixed issue with the Platoon channel becoming
blocked when creating a Platoon Fixed issue with the Penalty for
Desertion screen appearing when exiting the replay mode Fixed
freeze-up of the Tank Company search window when creating a Platoon
Fixed issues with vehicles being launched into the air when
crossing some environmental objects Fixed discrepancies between the
visual and damage models for some environmental objects Fixed
hang-up of game client at the "Updating crew..." stage when
returning to the Garage
Team Battle format changes (7/54 instead of 7/42,
conditions of victory changed, etc.) Major improvements and changes
in Strongholds New Stalingrad map Vehicles only for supertest
players: Panther mit 8,8cm L/71 (Tier VIII German medium tank) M56
Scorpion (Tier VIII U.S. tank destroyer) Pz.Kpfw. II Ausf. D (Tier
II German light tank) Object 260 (Tier X U.S.S.R. heavy tank) Т-55
NVA DDR (Tier IX German medium tank) T28 concept (Tier VII U.S.
tank destroyer) StuG IV (Tier V German tank destroyer) Maps The
following maps were corrected and improved: Komarin, Malinovka,
Airfield, Arctic Region Improved performance on the Windstorm map
Changes to Vehicle Characteristics
Fixed some issues with the visual models for the
following vehicles: SU-100, IS-7, JagdPanther, M24 Chaffee, Т37,
LTTB, Ru 251, Centurion 7/1, КV-85, M5 Stuart, M3 Lee Fixed issues
with the damage models for the following vehicles: M24 Chaffee,
KV-85 Display of Camouflage fixed for the following vehicles: Tiger
II, E 100 Fixed incorrect designation of the Т67 tank destroyer
turrets Т-34-3: reload time reduced from 14.4 to 13.4s, dispersion
on turret traverse reduced by 25% AT 15A tank destroyer: durability
increased from 850 to 1,050 points, maximum battle level lowered to
8 Т-54 lightweight: Fixed concealment coefficients 122mm UOF-471BM
shells: Damage increased from 465 to 530 Gameplay
Changed conditions of damage caused by a torn-off
turret Incorrect functionality of ramming when the damage was
caused not to the vehicle's side but to the armor on the underbelly
(brushing side by side with the KV-5, etc.) Misses for some series
awards are now properly counted Fixed condition for receiving the
Ranger award Graphics
Fixed decrease in performance when displaying some
vehicles in HD quality Improved performance of shadow rendering and
the quality of rendered shadows Improved performance of frame
rendering on most configurations slightly Improved performance of
some elements of the battle interface Option to turn the triple
buffering off/on is now available again in the Graphics settings
menu Fixed issue with graphical artifacts appearing upon screen
resolution change Fixed discrepancies between the visual and damage
models for some environmental objects Some effects of shells
hitting various surfaces reworked Fixed issues with the visual
models for some environmental objects Sound Improved sounds of
vehicle destruction by ramming Improved sounds of destruction of
highly explosive objects Fixed interruption in the playback of
engine sounds when many vehicles stand close together Interface
Fixed display of the Clan icon in the Garage on screen resolutions
greater than 1280 pixels horizontally List of surnames of crew
members expanded Fixed issues with the text chat functionality in
Tank Companies Fixed display of the icon of the fifth crew member
skill Fixed some issues with interface and gameplay in the
Strongholds mode Fixed disproportion between the size of the
markers and the minimap when zooming in Reworked design of the Game
Menu that appears upon pressing the Esc key Fixed some issues with
interface and gameplay in Strongholds mode Improved backgrounds for
some interface windows Fixed some issues with interface in the Team
Battle mode Fixed functionality of voice chat after rejoining the
battle Fixed issues with the synchronization of data in an open
battle statistics window Allowed adding offline players to
operational units, such as Platoons, Tank Companies, etc. Disabled
Chat in the Special Battle invitation window Fixed ssues with
excessively sharp border of dynamic shadows on inclined surfaces
Fixed minor issues with interface Other Bugfixes and Changes
Fixed issues with the server field resetting upon
unsuccessful login attempt with "Auto" option selected (for
example, if incorrect password is entered) Fixed some issues with
the playback of battle replays Fixed some hang-ups and crashes of
the game client Fixed issue with the Platoon channel becoming
blocked when creating a Platoon Fixed issue with the Penalty for
Desertion screen appearing when exiting the replay mode Fixed
freeze-up of the Tank Company search window when creating a Platoon
Fixed issues with vehicles being launched into the air when
crossing some environmental objects Fixed discrepancies between the
visual and damage models for some environmental objects Fixed
hang-up of game client at the "Updating crew..." stage when
returning to the Garage9.4 Patch Notes














