Ghost Rounds
Дата: 26.06.2014 18:30:27
Gunadie, on Jun 20 2014 - 02:11, said: Also Camo values for the TD's are still the same as they were
before 9.1! they still sit back and plunk away without showing
themselves when the should easily be in view rangePigeon_of_War: I actually see this a lot and I think the misunderstanding
is coming from what actually happened to tank destroyer visibility
in 9.1. To quote the release page: "Post-fire visibility
factor for all tank destroyers (except Premium vehicles) brought in
line (mainly increased) with the factors for the same guns on other
types of vehicles" This means that a TD like an E-25 or an
SU-1122-44 is completely unaffected by this patch updated, but
likes take my current favorite, the Hellcat. This
patch update means that my camo net values (25%), my camo paint
values (5%), and my crew camo values (exponential increase) are
completely unaffected.
The only thing affect was the reduction in gun camo values AFTER the gun fires is reduced and in some cases, increased. Now, I think we can both agree that if the only thing reduced was the gun camo value after it fires, this leaves any tank the ability to still fire from long distances and possibly no show as visible.
Now, get back on the Battlefield, find those Hellcats (especially those driven by Pigeon's) and remember...most TD's have a distinct weakness to everything.
The only thing affect was the reduction in gun camo values AFTER the gun fires is reduced and in some cases, increased. Now, I think we can both agree that if the only thing reduced was the gun camo value after it fires, this leaves any tank the ability to still fire from long distances and possibly no show as visible.
Now, get back on the Battlefield, find those Hellcats (especially those driven by Pigeon's) and remember...most TD's have a distinct weakness to everything.
Ghost Rounds














