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Player Questions & Developer Answers

Дата: 30.08.2011 15:09:57
View PostCadetNewb, on Aug 29 2011 - 23:50, said: I think I'll risk it...
1) How is a gun's performance determined to be subpar, average or superior? What stats/numbers are looked at in order to quantify a weapon's performance?
2) It was previously mentioned by a developer somewhere in the past that the 8.8cm L56 gun was under-performing, and so received an accuracy buff which is much appreciated. However, is it still under-performing even with these improvements today?
3) Is the current performance of the 7.5cm L100 within acceptable parameters?
*****
The reason why I ask is because I'm particularly fond of the traits belonging to the 88...except it's penetration. I find it frustrating that equal tiered guns that fit into the very same roles can penetrate much better than it can, and I would personally prefer nerfing it's rate of fire in exchange for a penetration buff. Though such a buff would not be historically accurate, I always thought that gameplay balance trumped historical accuracy in priority.
As for the 75 L100, I find the weapon quite enjoyable, but lacking in rate of fire for a weapon so high tier yet low in damage. Even though it is of the same tier as the 8.8cm L71, the 88 produces higher damage per minute. Then again, I may be spoiled on the high rate of fire belonging to the 57mm on the T-34, or the 76mm M1A2 gun on the E8.

Overlord: We don't balance guns or any other modules directly with each other. In terms of penetration guns are based on RL data (converted, if needed).

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