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Player Questions & Developer Answers

Дата: 19.06.2011 22:49:11
View Postranfelsner, on 18 June 2011 - 10:59 PM, said: Just a few more questions in and among the hundreds of others...
1. I see in the patch notes for 0.6.5 that the M103, T110 and the other half of the US TD line (leading to the T30) are apparently not going to make this update. Any general ideas on when you're going to implement that part of the US tech line upgrades?
2. Is the later implementation of the rest of the US line going to impact the new German and Russian rollouts?
3. Re: alerting a player to their tank catching on fire--several have asked previously if the voice messages could be "prioritized" so that you are immediately alerted to your tank catching fire. I understand that could lead to some programming issues, especially as the fire may happen (likely milliseconds) after other critical damage. Could a visual cue be an easier fix? Perhaps "FIRE" can be flashed briefly (and in a transparent font) over your main field of view, followed by, say, your entire reticle glowing a faint yellow/orange (sort of like your entire tank taking damage, but while still making it obvious what side further hits come in on as well)?
4. Is there any chance we can see some additional stats on the Statistics page (and/or in the website's Player Profile)? Such as average damage inflicted per game, average credits gained and repair/ammo costs per game, and capture and defend points (specifically on the Statistics Page inside the game)?
5. How about also making server/game wide stats available on the website? What are the average stats for players: with less than 100 (or 200) games, 500-100, 1000-2000, etc.? What about per tank? Or US vs EU vs Russian servers? One would think that most of those numbers could be pulled fairly dynamically from the servers (though I've seen you post those very infrequently by hand, so hopefully there's a way to automate that). I think that would give newer players a little better idea on what tech trees they may want to travel down and how long it'll take them, while also giving the experienced players a nice way to judge their own progress.
6. Can we get a report generated, either through the game or the website, that shows our "gold transaction" log? For example, I did something stupid and changed the name of one of my crewmembers without really noticing that there was a gold charge for it. After sending in a ticket, they showed me my entire gold transactino log, so it clearly is something that exists somewhere in the system. It might head off some questions in the future.
Thanks!

Overlord: 1. They are likely to come in 6.7 update along with the revision of Soviet tree.
2. Impact - yes, definitely. Another question would be how exactly.
3. We will consider giving fire higher priority in terms of notification.
4. Yes, but not soon, I'm afraid.
5. That will require even more time than 4.
6. All gold expenditures are given in system channel, though "gold transaction" log on the website sounds like a way to go.

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