t32- best tier 8 tank in the game
Дата: 31.03.2011 13:06:08
Mrtheox, on 31 March 2011 - 11:21 AM, said: Normalization on standard AP takes out 8 degrees of slope, 12 on
APCR. A roll of negative 9% or greater negative roll, (which
accounts for more 42 percent of the possible outcomes) on the
penetration randomization will result in round with 203mm of
penetration or less failing to penetrate the front of the T32 even
with normalization at 100 meters. Beyond 100 meters, the chances of
a round with 203mm or less of penetration perforating a T-32
decrease exponentially with every range increase of 20 meters. Also
the guns below tier 9 tend to lack the accuracy to reliably hit the
front glacis of the T-32 at ranges beyond 200 meters. Which makes
the front of the tank near invulnerable to guns with less than
200mm of penetration. Because The match making system basically
insures that a T-32 will be facing opponents which will not be able
to penetrate the front of it in 25% of it's battles combine with
the limited ability to flank on more than half of the maps is the
reason why the T-32 has a higher win and earning ratio than it
peers. Simply put the probabilities and tactical environment
largely overcome player skill and explain why the T-32 has better
performance stats than it's peers.
Overlord: Normalization value is assigned individually for each shell (as a
rule APCR shells don't have higher normalization than AP shells),
basically it varies from 8 to 10 degrees.
Penetration drops linearly from 100 to 500m, not with 20m step.
Penetration drops linearly from 100 to 500m, not with 20m step.
In-Game Vehicles\American Vehicles\Heavy Tanks\t32- best tier 8 tank in the game