Suggestion to Wargaming
Дата: 08.03.2013 04:29:14

Mugsy_: I wasn't aware of this. Are you referring to telephone poles?

The process began with 8.0 with the introduction of the new physics. The map changes are to take advantage of physical and visual improvements to the game.
I think we are going a little heavy on new tanks. If you look back over updates before, new tanks were fairly rare. When was the last time someone achieved Master Tanker award? (Kill 1 of every tank.) I do like new tanks, but I’ve been within 1 tank of the award for almost a year, each time more tanks getting dumped in before I can get it. Now I can’t find enough people playing the Chinese tanks to get Expert on that tank line.
haha I imagine that could be frustrating. But there are tank curators who always have that one more that they need for their collection.
So this does seem like there is some over-kill going on in rolling out tanks while other elements such as maps, but also new features such as new equipment – like smoke. Weather. A new match maker. Better ways to coordinate (anyone texting while fighting?) such as voice communications for team. Turn off text. (I know, there’s a mod for that, but really?) Night fighting. Improved spotting system.
Tank modelers are probably not the teams that would handle those other issues. But these things are also in development, some of them are just more complex than you might think and will have far reaching impact. The in-game comm systems will be getting overhauled, the matchmaker is always under scrutiny and being worked on, and the socializing interface will be improved greatly.
This is a good thread given things like adding two new entire tank lines (U.K. & Chinese) while we get things like Dragon Ridge (in, out, in and again out…) meanwhile there are fewer maps that support more than standard battles.
Everyone please note: that while the number of tanks has gone up, the number of maps have gone down. 8.4 gives us minus 2 maps AND minus 2 maps that support Assault.
New maps are on their way.
Mugsy_: Come on, play nice with others.

I think the volume of tanks and their individual personalities and play styles add a lot of depth to our game, personally.
As for more maps, why not? I only hope they don't make the likes of Arctic Region and Mountain Pass, they shouldn't limit the routes to a few.
Our maps will continue to offer a variety of strategies, terrains, obstacles, and options. Various maps will ask different things of tankers, they will need to be approached in different manners.
Mugsy_:

I guess I am spoiled by a persistent world with a 1/2 scale where you Chase you opponent from the German Rhineland to Dunkirk. I would love to see maps like Sedan to Charleville or Dinant to Hastiere.
The game play would be incredible.
Large maps present some technical challenges which we are working on, though I don't think you'll ever get to that point where you are just popping black dots on the horizon like was the actual case. I think most people wouldn't really enjoy that. But larger maps with larger teams is a future goal.
Mugsy_:

Night battles is a suggestion we have taken to heart but the challenge is to make it properly. It is being kicked out our tank lab, so to speak.
Mugsy_:

Mugsy_:
Suggestion to Wargaming