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State of the Beta Post Patch 5.4.1

Дата: 07.09.2010 02:02:57
MrVic: Collecting current information on things to come and issues that are in the works to be corrected. Updated 9/20/10
Purpose of this thread is to provide some information about whats coming and whats being worked on.
I plan to add more as usual as we track it all down :)
This is for reference uses primarily :)
1) American Tank Tree, We should see our first batch of US tanks around Late September or early October. (Update I think the time frame is still about right, also we should see 20+ US tanks. So far in testing things are looking good, Looks like we might get more then the release tree maybe ;) Also TD's I do not think will arrive at this time, But if you crave shelling maiming and driving really really stupid fast these will make you smile )
2) Warping/Teleporting Tanks. (Known issue happens at times) The WoT team has some game engine changes coming soon, probably see these late September. (Update: Warping issues are in testing now, So far seems to be resolved. Auto aim I think is adjusted due to warping being a thing of the past)
3) Balance system, The first round of testing and the framework is in place. Constant improvements and adjusting are in the works now. Expect improvements in every update we get. (Update: Minor updates are coming for the Balance system as its being adjusted and implemented expect more improvements soon. Also down the road even with more modes there will probably exists a few other ways to Queue, No real info on this yet as it probably would not appear until release area. Another point is as more testers are joining the population balance per tanks is slowly improving)
4) SPGs, you should be seeing some changes here soon. Its one of focuses of the Dev team at this time. More info to come later (Please be patient don't make me regret posting this :P ) Speculation as to nerf/changes ect ect will not be tolerated. (Update: nothing to report as of yet)
5)Platoons, Probably won't see a change here like size increase ect until the balance system is more optimized :)
6) Battle modes: Some have hints have been given out "hardcore", "Team" ect For testing reasons we probably will not see these for awhile, ball park area late October
7) Clan Wars, Probably see some testing in this if everything works out as planned, late October I think, but subject to change. (Update: So far we still seem to be on track for some testing of this in the future)
8) Server stability, We will see some significant improvements soon, Also overall capacity will be increasing even more! Also adjustments are coming soon and always being worked on. (Server is still being upgraded and we have gone through a few upgrades and population cap, stability ect is improving)
9) New Maps, We will see 2 more new maps very soon :) Also plan to see new ones appearing every 2-3 weeks area :) More details to come. (Update: 2 Maps Cliff and Komarin, Cliffs is pretty well self explanatory, Komarin Rivers bridges and swamps very cool setup. These should be seen soonish)
10) TK/Bot/Afk Detection and Punishment system, Its still being worked out and improved upon. I think its being tested and put through its paces now and throughout the beta. We probably won't see it officially added for now but it will be in place by release. (Best time to test is with the guinea pigs we have now hehe) Details at a later date.
11) Wipe/Soft Wipe, Short of Wipe at release I have not seen any on the radar. Will update as things change.
12) Full Release, No firm date at this time, Last I heard late fall area. So enjoy the beta while it lasts!
13) Graphics Options, Some advanced graphics options are in the works and should see those soon
14) Sounds Crew voices, Some reworking and improved sounds and voices I think are in our future but no time frame for it.
Feel free to ask about things not on the list above, If able I will track down what I can about it.
Remember Keep the posts clean and refrain from debates about the above information until more details come to light.

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