Unreal Engine 4 tech demo
Дата: 02.02.2015 16:38:43
Lert: Screenshots:
Download
here. I'm amazed at how well optimized this engine is.
My system is mediocre at best with a 7 year old CPU and a 3 year
old mid-range graphics card, just not quite capable of running WoT
fluid at full settings, but this never dipped below 50 fps running
the tech demo at standard resolution. My system: E8600 core
2 duo 8 GB DDR2 GTX 660 2gb Disclaimer for the WoT forum
moderators: This post is not advertising other games. This post is
not selling a product. This post is not discussing another game.
This post is for informative purposes, relevant to all gamers. It
is a post showcasing new technology in realtime 3D rendering. This
post does not break forum rules. Disclaimer for anyone who
is planning to post something akin to "Why can't WoT run this fluid
if this can on my system"? This tech demo uses a state-of-the-art
DX11 graphics engine to render an environment that consists solely
of static objects, which are easier to render than dynamic ones.
WoT uses an ancient engine that was second-rate and cheap 6 ears
ago, and is a highly dynamic environment.
Download
here. I'm amazed at how well optimized this engine is.
My system is mediocre at best with a 7 year old CPU and a 3 year
old mid-range graphics card, just not quite capable of running WoT
fluid at full settings, but this never dipped below 50 fps running
the tech demo at standard resolution. My system: E8600 core
2 duo 8 GB DDR2 GTX 660 2gb Disclaimer for the WoT forum
moderators: This post is not advertising other games. This post is
not selling a product. This post is not discussing another game.
This post is for informative purposes, relevant to all gamers. It
is a post showcasing new technology in realtime 3D rendering. This
post does not break forum rules. Disclaimer for anyone who
is planning to post something akin to "Why can't WoT run this fluid
if this can on my system"? This tech demo uses a state-of-the-art
DX11 graphics engine to render an environment that consists solely
of static objects, which are easier to render than dynamic ones.
WoT uses an ancient engine that was second-rate and cheap 6 ears
ago, and is a highly dynamic environment.Unreal Engine 4 tech demo














