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Give batchat more ammo pls (10k damage)

Дата: 20.12.2014 14:28:31
View PostNightmare_Luna, on Dec 20 2014 - 12:21, said:   Please tell me how low ammo counts are "balancing factors"? If I am capable of doing more damage (hp/positioning wise), why should I not be allowed to? Also its 10k damage, I'd like to share my first time getting a 5 digit game.

Lert:   I'll start answering these questions if you answer mine: what makes this BatChat a matter of such importance, and all the other tanks with low ammo counts can go F themselves? I mean, Deathstar can only carry 12 max. And I'm sure there are some arties with very low ammo counts as well. StuG III is notorious for running out of ammo. But you don't like those vehicles / tiers, do you ...   I mean, are you actually interested in overall balance at all tiers, or just your own facepwning mobile of choice that you just happen to drive?   As for the BC25t having 30 shells, that might be historical rather than a pure balancing choice. The 25t was built in steel. I don't know how many shells there was room for in that tank.

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