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Why isn't WOT as popular in America?

Дата: 19.12.2014 18:49:48
View PostGrouchySmurf, on Dec 19 2014 - 16:38, said:   Here is one of my main problems with Wargaming and why Wargaming and its products will NEVER be able to compete in a real setting and be taken seriously.   You CAN NOT have a COMPETITIVE game and offer prizes when the developers CAN NOT check for illegal mods etc...In other words until they can have some way to VERIFY by checking game files or whatever that EVERYONE is playing with the SAME mods, THEY HAVE NO BUSINESS TRYING TO MAKE THIS A COMPETITIVE GAME AND OFFERING MONEY PRIZES........Sounds like common sense to me.  You wouldnt have a NBA team where the owners were playing in the games and they had no control over the rules, it's just plain nuts and makes NO business sense and you wouldnt have a team for long.....Same thing we are seeing happen here........

Lert:   I don't really give a crap about the 'professional' side of this game. I'm nowhere near good enough to be relevant there. Personally I would think that the game balance and RNG are what stands in the way of WoT being a competitor in pro-gaming more than WG-NA having a clan offer a small virtual-currency reward for kicking them off of a virtual piece of pixel land ... I still see absolutely nothing wrong with that. In-game gold =/= real money. I realize you mean the campaign rather than pro-gaming, but - tbh - what's the problem with what they did during the campaign?   As for cheating - I don't know whether or not they have ways of detecting illegal mods. I've not seen any actual evidence either way and I'm going to take claims for as well as against this with a grain of salt. I do know that they randomly pick replays to check and if they see anything they can't explain within the rules of the game, that clan is getting punished. This has happened to several clans.   Finally, as far as cheating goes - by making everything that matters (camouflage / spotting, pen RNG, reload, dam RNG, armor functionality, mobility, aiming, in-game currencies, etc) server-side, WG has made WoT as much 'hack proof' as is possible in this day and age. Yeah illegal mods exist. Always will. But the benefit they offer is meager at best. Anything offering free gold, free premium time, etc etc, is 99.9% likely just a key logger / trojan.

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