and this, Wargaming, is why I'm starting to loathe this game I've lov...
Дата: 08.09.2020 21:28:01
Redcoat, on Sep 08 2020 - 08:01, said: 12 battles to get my first win this a.m. playing T7 and T8 mediums:
I think it's pretty
obvious that the quality of play in randoms - especially in
higher tiers - has been declining the past year or more and
it's taking a toll... I personally am finding it
crushingly tiresome watching pickup teams of apparently
clueless newbies do paralytically stupid crap. It would
seem the player base has become so thoroughly polluted with
legions of egregiously - even contemptuously - incompetent players
that most battles are no longer a matter of which team plays
better, but merely a contest to see which team is slightly less
incomprehensibly stupid. Wargaming's emphasis on simplifying
the grind - via Personal Reserves, Blueprints, endless EXP
multipliers and etc. - makes it so much easier for "casual" players
to reach tiers 8 and up that they have effectively neutered
any incentive to understand the finer points of the game and try to
improve your play to maximize your benefit in the in-game economy;
basically, they've dumbed down the game to the point where
WASD and left click are all the average player thinks they
need to know (though I would contend there are a fair few of them
incapable of managing even that)... I've enjoyed a
dispiriting win rate over the past few days, but that's neither
here nor there; my very green win rate has been very green for the
past several thousand battles and will no doubt remain so over the
next thousand, due to my own limitations - intellectual,
temperamental and physical. Yet the teams of late -
whether mine or the enemy - are so densely populated by the
clueless that they are falling apart around me faster than I can
react, with a persistence that makes it all feel damned
futile... Tier 7 lights running without camo and sniping from
the TD line; mediums camping out beside the base or around arty;
heavies ignoring the meta en masse and flocking to one ineffective
corner or another, or floundering about in open fields with three
enemy arty zeroing in on them; lemming trains of 13 players that
flock to one flank and hide behind the same rock when faced with
two enemy tanks, ad infinitum... and here I am trying my
damnedest to turn the tide but it makes no bloody
difference; 3 out of 4 battles are little more than a
grotesque pantomime of idiocy, with practically no relief... Most
players apparently cannot comprehend the ammo or armor mechanics,
they certainly don't understand the vision mechanics, and they have
zero map knowledge... Where once the grossly stupid were the
exception, I feel that over the past year or so they have become
the rule. Ultimately, the majority of today's players seem to think
they're playing a throw-away game of Checkers when they are
actually involved in team match of 3D Chess, a game they appear
constitutionally and intellectually unprepared to play.
Which ever side you're on, playing with or against this
level of stupidity does not make for a good time. When there were
only a couple of of seriously clueless players on either team every
few battles, it was manageable; but with so many failing their way
to the top these days, it's clear that the anti-skill "play for
funz" and troll contingents are the ones defining the rhythm of the
game. Whether winning or losing, these games just aren't
satisfying, and I'm beginning feel like this game has hit the
tipping point; the quality of the player base is the worst it's
ever been, and playing with legions of players who are so
unconcerned with actually trying to play well is simply
frustrating.
KRZYBooP: I am happy to hear it only took 13. Yesterday I couldn't get
a win in another game to save my life. It also happens to be a team
game, but I only had to rely on two randoms instead of 14.
Sometimes there isn't much you can do but try to have some
fun. Play some Arty and relax .
and this, Wargaming, is why I'm starting to loathe this game I've lov...