[ S T ] Empires Border redesign!
Дата: 13.08.2020 18:51:22
KRZYBooP: Howdy Boom Jockeys! The 1st option of the map re-designThis is
the further development of the most successful rework of the map
59_asia_great_wall_3 from the previous test:The bottom left area of
the map has been reworked. An alternative passage for heavy tanks
has been added (apart from the passage near the wall). The lane for
medium tanks has been improved. New covers, “shoot-throughs”, and
positions have been added. Before/After The 2nd option of the map
re-designThis is practically a total rework of the map. All major
gameplay passages on the map have been reworked. The developers
mainly focused on creating interconnected lanes and organizing
interaction between different vehicle types.Zone 1 – a reworked
gameplay lane for heavy tanks. Now it is more consistent as
compared to the previous version. Vehicles here are completely
protected from SPG fire. The zone features variable gameplay.Zone 2
– an area that includes lanes for heavy, medium, and light tanks.
These vehicles can cooperate here to capture the map center and get
a possibility to outflank enemies.Zone 3 – this is a lane for
medium and light tanks. Vehicles here have a lot of possibilities
for maneuvering. The zone has covers, where vehicles can hide from
SPG fire. This lane has completely been reworked and now it
features dynamic gameplay. Before/After
[ S T ] Empires Border redesign!