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[ S T ] Empire's Border Rework

Дата: 17.06.2020 20:19:57
KRZYBooP: Howdy Boom Jockeys! Reworking the nightmare hellscape of Empire's Border ( my personal feelings toward the map.) is underway in the super test.  Empire's Border:Rework reasons:
The general corridor-like design of the map, poor connection between lines, lack of opportunity to maneuver on the map, and the advantage in favor of the lower team.
1. The line for medium and light tanks was reworked with more opportunities to maneuver. Also, a connection was created between the gates in the center of the map (Zone #4).
2. The TD position was reworked to provide more control over the passage from the HT zone (#5) and over the new open area (zone #6).
3. A corner was cut to balance the time for heavy tanks driving into zone #5. 
4. The gate in the center of the map was expanded. The terrain between zones 4 and 5 (at the gates) was leveled. The outside of the mountain now has lines of fire towards the fighting area for heavy tanks (zone #5). The terrain was changed for more comfortable playing. Cover was added from Zone #1. 
5. The fighting area for heavy tanks was reworked completely. The advantage of the lower team was removed. The general terrain was leveled for more comfortable driving.
6. The line in the corner of the map was fully reworked. Now it facilitates flanking attacks at the fighting area for heavy tanks (zone #5) and TD positions (zones #2 and #7). 
7. The TD position was reworked to provide more control over the passage from the HT zone (#5) and over the new open area (zone #6).  

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