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Incoming! Looking ahead at Tank things in 2020

Дата: 26.03.2020 23:07:59
View PostEraycer, on Mar 26 2020 - 13:30, said:   Just a stab in the dark but wheeled vehicles that can jump through the air and land with no damage, can flip over and bounce shots from all tanks and have zero ground restrictions on all-terrain? I'm just spitballing here, and for the love of this game do not make changes based on Blitz or I will not be able to bring myself to log into this game anymore. If they are going to follow any leadership to follow the path of WOWS, they have done a lot of things right from day one.   In all honesty, this game continues to spit on all those players that have put in so much time over the years playing this game and supporting this game. Nuking the tech tree even though there was nothing wrong with it, scrapping all the work we have put into our crews, the fact that the game has declined in players to a point where we only have one server for NA should be a wake-up call that WG is doing something wrong.   We get these useless surveys that we never see results or improvements from. I do not like to be negative but when I stepped away for a bit and came back it just seems to be worse than when I stepped away. I have recently brought in 4 new players and after just playing for a month they have no issues with the tech tree and have a good grasp of how the crews work.  90% of the issues with this game are listed in these forums and it only takes about 20 minutes to read through them and then we get a news bulletin and nothing listed has anything to do with anything spoke about in these forums.   I understand the game needs to evolve, but new maps, maybe fix one-sided maps, more tweaking with MM, adjusting some overproducing and underproducing tanks.   Hell, take out gold rounds in a test server and see how much more fun the game could be for people.     There are just so many more important things to do than what is listed in this latest update note.  

KRZYBooP:  Wheeled vehicles are being targeted for rebalancing the many pain points that I have read on the forums.  Equipment from Blitz isn't all bad in my opinion. There aren't many impactful choices that makes a difference in combat or helps in making an okay tank better at its job. Adding more choices to blitz made it a different game and allowed many different builds and changed the Meta.  I wanna share with you that tanks aren't being removed from the game at all. They are only being moved, and not every new player has someone to help them with their playstyle and what tanks to pick. WG doesn't implement changes without information or statistics to back it up. One of these happens to be the learning curve in getting into the game.  As far as the surveys go, I would like to point out the fact that Ammo reworks were sent back to the drawing board because of the surveys that our players submitted.  MM is arguably in the best place it has ever been. New maps are introduced at a much higher rate than before, and more balancing of the 500 plus tanks are coming pending the ammo reworks.  Developers have taken steps like removing gold rounds, or their ability to do more damage with the latest balance changes. Players didn't like them and we are all curious about what they plan to come up with next. The changes listed in this update are features that have been in the works for a while. World of Tanks on PC may take some ideas from other products, but they do try to maintain a distance to not be exactly like another product.  Hopefully the above  helps in explaining that if there is one thing that is constant. It's that WG does it's best to keep changing to make the game more enjoyable for everyone.  

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