Дата: 13.01.2020 21:06:47
Plays_With_Matches, on Jan 13 2020 - 11:55, said: That GIF is awesome.... So to effectively "track" a
wheelie one would have to shoot out all the wheels on one side? or
both? Also I do have a bit of an issue with the assistance damage,
is it possible to get tracking assistance against a wheeled tank?
KRZYBooP: All wheels on one side..... Which is even more difficult to
do considering the speed. All the tanks on a team have to make that
wheeled tank a priority target. Light Tanks are kinda a balance to
the Wheeled tanks since they can kinda keep up and have better view
range, but still.
Kenshin2kx, on Jan 13 2020 - 11:57, said: I'm not a tank designer, but I do know a bit about
automotive engineering ... and I would also question just how
robust the drivetrain and in particular, wheeled segment of such
vehicles are when hit by cannon fire in Wot. I
would think that a direct hit would result in quite a bit more
actual damage and or an instant kill (depending on hit location on
the main body or turrent) ... Granted, the wheel based drive train
is upgraded/up armored when compared to a civilian design ... very
little can be done to 'harden' the pneumatic rubber tires and hubs
in terms of a direct hit from say a high velocity 75 mm (and up)
tank armament. If physics were to actually play out ... a
direct hit to say the hub area of the wheel with armor piercing,
should almost certainly /damage if not outright destroy the bearing
hub and axel ... with the potential of going further into the
vehicle itself ... now if the shell hit the tire itself (barring an
advanced self repairing design ... should literally blow off the
tire). Direct hit = Wobbly tire with little
slowdown in speed =

Yes, borked. ... almost forgot,
the basic vulnerability of a 4 wheeled vehicle in combat ... solidy
hit just one wheel and you likely should have severely limited the
opponents mobility potential. ... and if nothing
else ... how about a crash or potential for flipping with a
catastrophic wheel hit (think tire blowout while at top speed)?
KRZYBooP: The way the Wheeled tanks are designed and implemented from
what I could speculate is that they are using internal game assets
for a light tank and just reskinning them to make new tanks and
adding some features. This means that all the rules
considering track damage is applied too each wheel individually. If
you hit a tire its exactly like shooting one of the track wheels on
a tank, it doesn't take HP away from the tank (unless it pens the
wheel) but does take Module damage that can end up breaking that
one tire.