TIL at the KRZYBooP learning center so you tank more better.
Дата: 11.10.2019 21:25:55
Festung, on Oct 11 2019 - 11:50, said: Lanchester's Law applies all things being equal but runaway battles
incorporate the unequal quality of the players. If both sides acted
similarly there would be an observed reduction in forces on both
sides. However, when three to five members of a team are eliminated
in the first minute of a battle, the inequality of the skill of the
players is demonstrated. WG should and must introduce the skill
ranking of each player for MM to be more balanced relating the two
sides. Another consideration is the armor of the opposing
tanks; when tanks of unequal hit points (hp) meet, the tank with
the larger hp will win the duel. This negates Lanchester's Law
regarding 'all other things being equal' and the side losing weaker
tanks becomes the victim of the Law. This may fall out of the
balancing by MM as it relates more strongly to the 'perceive'
battle arraignment of the team players. Two thousand Marines and
100 Shermans were not sufficient to stop 10,00 Chinese infantry.
How many Shermans did it take to kill a Tiger? Let's look at player
skill to adjust MM.KRZYBooP: LL doesn't take the soldier's skill, just them as a number
that can pull a trigger. It does stipulate that everything is the
same and MM does try to set that up, but with different classes
that's difficult since the tank classes don't just fire at their
equivalent. I.e TD's only shoot at TD's, Heavies are only facing
off against Heavies. Player skill won't stop LL since it even
happens in skilled players only battles. The skill of
the player/ team does come into play when dealing with the snowball
which is why you can get some battles that are not very snowball.
This is where both teams are trading tanks back and forth so the
effect isn't as notable.
TIL at the KRZYBooP learning center so you tank more better.














