[ ST ] New Map prototype: Lillehammer
Дата: 09.08.2018 17:38:19
KRZYBooP: Howdy! Apart from Fjords, we will test a new game prototype.
Although it already has a name, it may not proceed to release. It
all depends on your feedback. It is only the first prototype and
your opinion will define its fate.It’s totally up to you.The
prototype can be labeled experimental. We want to check how the
World of Tanks vehicles will behave on a spacious map where there
is no clearly defined directions and the battle scenario depends on
the terrain differences. The map size is 1000*1000. The bases have atypical positions. They are
located at J2 and J9. Such a positon should help all the vehicle
classes: heavy armored and slow machines don’t waste much time
before meeting each other in the central squares of the K line.
Other classes have most of the map to find a place and avoid
situations when you have to engage in a close combat against an
armored opponent. Anyway, this is how we would like it to
be.The heavy meetup. The meeting point of these
heavy buddies is located on the K line (on both sides of it). There
are two tunnels within the K4-K7 squares. They provide good defense
from the artillery fire, a possibility for armor-angling and an
opportunity to attack the enemy right ahead. All what a true
heavy gentleman needs. Still, this part of the map is far from
being isolated: the tunnels are split into two parts with a space
between them. This space allows to support allies that are close to
the center. If a straightforward attack is too boring for you,
there is a hiding located near the tunnels’ ends. A perfect place
to manoeuvre. Taking control over this part will allow you to
capture the enemy base or support the allies who fight close to the
center. Mobile heavies and medium tanks. These
nimble beasts can partake in maneuverable battles in the top part
of the map: A and B lines as well as the squares in the 5 and 6
columns have all it takes for this kind of action. The locations
are dangerous enough, but having control over them will grant you
an array of opportunities to deal damage. Be brave, but cautious as
well. The center. Light tanks can use the location to spot the
enemies. The nimble support vehicles can actively approach enemy
positions. Use water to occupy the central cliff located in the
D5-D6 squares. The location makes for an excellent lookout, but it
is very dangerous as there is only one way to reach it and there is
no other way back. Important! The speed in water remains
pratctically the same and this part of the map is a perfect
location for swift vehicles. Tank destroyers positions. Classic
tank destroyers can occupy the J1, G3, E2, D1 squares (the
symmetrical squares will go for the other team). Depending on the
occupied position you can meet the opponent from different
directions. Artillery. This vehicle type is deprived of
the possibility to fire effectively when remaining in one place.
Instead, it has to search for advantageous and secure firing points
just like other machines. Please bear in mind that the map is open
and the diligent enemy scouts can spot you. Change positions often.
This is a must to ensure an effective artillery performance on this
map. The early spotting comes with strings
attached. As the map is open there are high chances to be easily
spotted and destroyed. It’s better to say it right away: this is
not a bug. It’s a feature and one of the most complicated and
controversial things we want to test. All vehicles moving to the
top part of the map risk to getting their sides riddled with
shells. Creating possibilities to damage the enemy during the first
moments of the battle and creating the ability to avoid are
indispensable elements of our game. Just like close combat around a
stone or rolling over the hill.The Fjords updates will be put into
action depending on the test results. It is for you to decide on
the future of “Lillehammer”. Please share your feedback regarding
this new game prototype. We will collect the reviews and understand
whether we are on the right track or not.Stay tuned and good luck
on the battlefield!
[ ST ] New Map prototype: Lillehammer