Selling 60-70-80 Point Commanders is the Reason for Crew 2.0
Дата: 26.07.2021 04:05:52
I_QQ_4_U, on Jul 25 2021 - 20:11, said: It's less complex and if for some bizarre reason if I
wanted to convert all my 250+ crews in one sitting I could probably
do it in 2 or 3 hours. Of course nobody would ever do that because
they are not going to play hundreds of tanks all at the same time
and likely many of them they hardly play.Jaguarz: You know precisely what choices and builds you want for all
those tanks and are all lined up ready to go then? Amazing, because
if there is real choice and the options open real variety then you
should surely have to work out whats best for which tank in which
situation, along with the worry and fear that you will make the
wrong choice and have to spend money to respec it, unless of course
there is a cookie cutter build ready to go and then whats the point
of this anyway? How exactly is it "less complex" than picking the
basic crew skills as it stands now exactly? So either there is
a huge variety of options on the table for variation and it gets
complex with how things stack up and interact with each other or
its simple and theres no point to it at all.
Selling 60-70-80 Point Commanders is the Reason for Crew 2.0














