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Future of the Stronghold mode

Дата: 15.11.2014 02:49:22
View PostSoftRM, on Nov 13 2014 - 01:12, said: Couple of weeks have passed since the Stronghold had been introduced so now we can make a short conclusion. By and large we have two main problems. The number of clans in our server is (let's face it) very low. It's is going to be even worse because weaker clans (which are playing skirmishes right now) will be discouraged by clans which plunder them all the time... Solution?

Hypnotik:
Firstly, economy change - during attack/defense the clan which lost shouldn't lose it's resources (it would give everyone equal rights to develope). Of course there would be some punishemnts for defenders if they gave up their battle. Right now the losses in supplies are so high that weak clans can't do anything with their Strongholds. They can only watch who everyting around is being consumed by flames .

Secondly, ROAMING ! At least in this game mode... It would solve the problem with setting the defense time in the middle of the night (many clans do this in order to prevent enemy attacks). It was mention on the FTR website " currently, the feedback on Russian server is that the clans are starting to set their Stronghold attack time to 3-4AM, when the chance of being attacked is very low. Developers will consider what to do to remedy this.". Think about it... The number of clans on our server is actually quite high.   "Solution 1" - So what you're saying is that you want great rewards with no risk? That will not happen. If you're looking to avoid all risk of loss, you'll have to keep your SH at level 4 and keep to Stronghold Skirmish battles.   "Solution 2" - We do not plan on activating roaming right now. Even if it were, it's likely that other servers' clans would not be able to participate in CW or tournaments. And lastly, if a clan is unable to handle their own local server, they will definitely not be ready for all of the clans from the other servers.  

View PostGeoAtuin, on Nov 13 2014 - 01:54, said:
Firstly, economy change - during attack/defense the clan which lost shouldn't lose it's resources (it would give everyone equal rights to develope). Of course there would be some punishemnts for defenders if they gave up their battle. Right now the losses in supplies are so high that weak clans can't do anything with their Strongholds. They can only watch who everyting around is being consumed by flames .

Secondly, ROAMING ! At least in this game mode... It would solve the problem with setting the defense time in the middle of the night (many clans do this in order to prevent enemy attacks). It was mention on the FTR website " currently, the feedback on Russian server is that the clans are starting to set their Stronghold attack time to 3-4AM, when the chance of being attacked is very low. Developers will consider what to do to remedy this.". Think about it...

Hypnotik: I'd love to see your source on that number, because mine show something FAR different.

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