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clanwars and some new ideas

Дата: 04.03.2014 22:30:13
Hypnotik: Different CW levels: This is an idea that gets thrown around a lot. One of the problems that comes into play is fragmentation of the community and the need to keep the level of competition high enough to keep it interesting and also merit prizes for winners. We haven't abandoned the idea, but are simply investigating ways to balance this. We also have to remember that any changes are global, so they affect the largest (RU) community and the smallest (KR) in different ways.   Abilities: The biggest hurdle with many of the suggestions you offer in this group is that they are not able to be defended against or easily exploitable. Don't forget that while these might all sound like fun to do to your enemy, they'd also be able to be done to your clan as well. The landmines idea has been brought up a few times, and hasn't been completely thrown out.   # Clan Members: 100 members is a limit in CW for balance purposes. The game currently doesn't support battle sizes larger than 15v15 - it may in the future, but this would require many other things (like bigger maps and game design). Many clans would also simply not be able to have enough players, making it harder to participate in CW. You can list your brother/sister clans in your clan description already.   Clan trust system: This type of system would be abused, and we would never disband a clan based on it.   Global CW: This has been talked about since the beginning of CW. We'll be a step closer to it if/when server roaming gets enabled.

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