Update 9.3 Feedback Thread
Дата: 25.09.2014 23:50:04
CallMeBud, on Sep 25 2014 - 12:09, said: Personal experience with Stronghold invite of external clan
members: MITS is a member of Gentlemen Gaming, along with HT
and SSGS. We were looking forward to being able to support
each clan in our community in regards to Strongholds. Having
said that, we immediately attempted to invite SSGS and HT members
to a MITS Stronghold. The invite function will not
allow us to invite people with clan tags. This is simply
dumb. Feedback: First off, inviting people to our
Strongholds should have been UNIVERSAL, so gaming communities with
multiple clans can invite anyone across the board. At the
moment, we cannot invite SSGS members, nor HT. This
limitation that prohibits Gentlemen Gaming community of clans are
unable to support one another in Strongholds. Let me
emphasize this with Wargaming.net - Inviting people to Strongholds
that have no clan tags is not conducive to our community
goals. If we wanted to create a public environment such as a
platoon, we wouldn't be using Strongholds in the first place.
Effectively, the new ability to invite non-clan
members to Stronghold battles, a clan-based battle model, makes
absolutely no sense. Recommendation: Providing
Wargaming.net values the ability to add other members to a
Stronghold team, it is imperative that you create a UNIVERSAL
invite mechanism. Specifics of the recommendation:
Create a community menu where an invite can be sent out to a clan
officer, where an agreement is in place to support
Strongholds. This allows clans inside a community to join
other clan Strongholds.HBFT:
t42592, on Sep 25 2014 - 12:28, said: My current role in SSGS is advisory, consultant, and to some
degree a manager in the MITS clan. Our goal in regards to our
community clans is to support their growth, training, platooning,
and internal Stronghold goals. Earlier today, SSGS was
unable to join our MITS members in a Stronghold assembly
area. Frankly, we are very disappointed that WG decided to
exclude clan tagged members from invitations to other clan oriented
Strongholds. This limitation defeats the very nature of
sending out invites to other players, especially those in our
gaming community. We want to support each other, and
Strongholds would have enabled our ability to do so.
Wargaming.net, in a word, fail. This limitation has no basis,
if only to build feelers for non-clan members, we have other
methods of assessing pubs, and bringing them in to a team-oriented
Stronghold, is not one of them. For this, we use platoons in
public matches. What were you thinking when you added this
feature to Strongholds? Did you think clans would teach pubs
team work? What if the pub rejects how we roll? Pubs
would be welcomed into a clan environment? Pubs would
appreciate the structure we expect? Pubs would be an asset to a
clan environment? Pubs would operate in a team-oriented
capacity? Pubs would play in a team format? Sorry, these are
some of the assumptions I feel WG addressed. There are
mechanisms in place for this - Team Battles, Platooning. I
think that there is a hidden agenda by WG to sabotage Strongholds
by letting pubs play along side people that have very different
views about winning. I think WG does not intend to support
Strongholds in the theme of team-oriented gaming. By allowing
clans to invite pubs, this model will not promote team work, and
will actually destroy a clans ability to vet new members - we do
this external to Strongholds, and Clan Wars. I support this
recommendation, as does the bulk of the leadership within Gentlemen
Gaming community. Fix it, Wargaming.net, implement UNIVERSAL
invites, if necessary, create an allie panel so there are
agreements in place, non-aggression pacts, whatever.HBFT: Thank you very much for communicating your feedback
and recommendations on how we might improve the new
Legionaries Stronghold feature. With regards
to your stated desire to support other
Clans from Gentlemen Gaming, I can definitely see how the
current iteration of Legionaries would fall short of your
expectations. As an aside, I personally see Legionaries as a
great way to interact with new battle callers/prospective
members in a competitive environment. That having been
said, please know that this feature is still new and we
will continue to monitor and collect feedback (such as the feedback
provided here) so that we can continue to have a constructive
discussion about possible improvements to World of Tanks!
Just wanted to pop-in and say thank you. :)
Update 9.3 Feedback Thread














