Official Q&A Thread: 7.5 Era
Дата: 14.08.2012 18:16:23
Eliminateur, on Aug 09 2012 - 15:39, said: GD,a question about upcoming physics if you are able/have the data to answer it:
The scenario is this: You have a tank going straight at high speeds (high 40s, to 70s) and it gets tracked on one side
on 7.x(and before) the broken track act as anchor and the tank turns violently to that side then briefly skids to a halt staying sideways(on the opposite side)
With 8.0 i'm wondering: if the tank is small and goes fast enough(t-50-2/replacement/T2lt, 13/75-90), will it begin tumbling after going sideways?(tumbling and disintegrating into pieces), just like if you put a car sideways at very high speed
GeneralDirection: No, it won't.
jaberwockie, on Aug 11 2012 - 15:03, said: some time ago, you asked the community if thed like a make a normal
tank a premium tank but then you never spoke of it, have you
dropped the idea? cause i would love making my M4A3E2 a premium!GeneralDirection: Not scrapped, but it's lower on the priority list at the moment
than other features.
Angel_Down, on Aug 11 2012 - 17:11, said: my suggestion is, rather than removal of maps; swamp, dragon ridge
( new maps...recently ). of all the world war 2 recon. done and
archived, why not re-create most of these maps rather than
fictional ones such as; port, highway etc... the re-creation of;
dunkirk, dieppe, juno beach and the in roads from those beaches
would give the players the feel and the sights of a real battle
field actually fought on by their ancestors before them. i thought
province was a good map as far as maybe showing and giving the feel
of the italien campaign ( casino ) but there just wasn't enough
real state between the hills and enough structure below.
i miss the swamp the most of all the maps removed. challenging at
all times with never an advantage to any side, now that being
said....the ridiculous assault on " Prokhorovka " has to end or
better yet "assault" there of removed. map is awesome, assault of,
very much guaranteed a 95 % lose if your assaulting team;
suggestion to that as far as i'm concerned is move the cap to the
other side of the tracks and not give the advantage to the high
ground. i look forward to your responses to these questions and
suggestionsGeneralDirection: Those maps were only removed temporarily to be better optimized.
The "fictional maps" (I use quotes because Kansas residents would
not appreciate you calling their state fake!
) are required for clan
wars.
Ruecianus, on Aug 11 2012 - 17:37, said: Would like to ask when will the Maus get a more competitive gun?
The way I see it, it's alright as long as it has 10mm more on the
turret front armor and that the 12.8cm it has right now will
receive a slight penetration buff as it is currently the poor man's
mediocre gun. Or let's just get to a better question: Do you have
any plans to buff the German heavies a little bit more now that you
have the statistics report for 7.5? (Most heavy tanks losing their
edge btw...guns to the TDs and the rest to the mediums as armor
plays a little role now)GeneralDirection: The Maus is not currently scheduled for additional changes. Keep
posting your feedback though, and we'll continue to review it along
with gameplay data.
Lusankya, on Aug 11 2012 - 19:26, said: I'm just wondering if in the future you guys will make it a little
bit easier for people to train up their crews in their secondary
skills.GeneralDirection: Yes, in 8.0 we'll implement the first step in this. You'll be able
to spend free experience on your crew skills. I'm hesitant to give
a conversion value, but I will say that it won't cost any
additional gold to do this.
1SupremeLord1, on Aug 11 2012 - 22:19, said: Do you guys have the power and ability to stealth nerf tanks,
without notice. And have you done so, in the past?GeneralDirection: Well of course we have the power to do that, but why would we? If
something isn't mentioned in patch notes, it's not done
intentionally to spite players.
spydogg21, on Aug 12 2012 - 01:29, said: heres my question. Will we get a full chinese tech tree? if not
then why are you pushing out chinese gold tanks if there will be no
tech tree?GeneralDirection: We're researching the possibility, but as SerB has mentioned in the
past, there are some gaps to fill.
BCEMonkey, on Aug 12 2012 - 02:45, said: GD, you said earlier that there will be a skills revamp. My
question is if the experience required is reduced, will our skills
stay where they are at (Wasting tons of experience), or will we be
given the free crew experience, which would then be able to get
more skills, due to the decrease in required experience?GeneralDirection: If we reduced the experience required to learn a skill, this
scenario would more than likely play out:
Everyone receives a free skill reset across all crew, dumping your experience into an unspent pool
You can now spend experience on the skills, and won't lose any since you've already earned it
Everyone receives a free skill reset across all crew, dumping your experience into an unspent pool
You can now spend experience on the skills, and won't lose any since you've already earned it
Official Q&A Thread: 7.5 Era














