VK 75.01-- How do you play it?
Дата: 25.12.2021 17:36:01

Draschel: Don't hope for your team to help over anything. Do not
place yourself in situations where you are alone.Even if your team
chooses the absolute dumbest, complete useless flanks like beach on
overlord or valley push Lakeville, mountain trail on Glacier -
never go alone in some self-delusion heroic attempt to hold an
uncovered flank. Heroes doing this early on when they see their
team lemming train in whatever direction at the
start....usually die quickly and get angry quicker. Do not
spend time over trying to convince your team in chat. No one reads
chat, and chances are if they follow a lemming train to an idiotic
flank....they are imbeciles without a clue and won't listen anyway.
Such chat would likely lead to arguments instead which isn't needed
at all. If your team lemming train, chances are they still
acquire some map control even if its towards a dumb flank, and with
that map control, the rear part of it is still usually YOUR BASE.
Stay back, as part of this rear guard, and defend your base. Even
idiotic lemming trains can be put to good use. If you need hard,
concise examples of this, I can show you by PM. The name of
the game for just about any tank, but speaking about this whale
specifically is position. Place yourself in proper, defensible
position to which you are exposed only slightly when backing out to
fire or baiting their shot. And upon which you fire you drive
forwards into cover and your reload is guaranteed. Make sure your
hitlogs provide you enough detail, like seeing which opponents are
firing premium. This is controlled slow play, with hard cover, and
without much distance between opponents, what this tank does well
at and really only what it does at all. Because these situations
don't really need mobility or DPM, don't think you need to
counterbalance the tanks weaknesses (mobility, DPM) with rammer or
turbocharger. Being able to fire quicker in peaking or having
more HP for trades, in these very controlled side-scrape battles is
typically wiser. Use equipment like hardening, spall, rotation
mech, vertical stab, vents, aiming device.
VK 75.01-- How do you play it?