Put the Art in Artillery Again
Дата: 20.09.2021 10:19:08
ClarkSideoftheMoon, on Sep 20 2021 - 04:52, said: I will not ever understand your point because you
can't make it in a rational way.
ClarkSideoftheMoon, on Sep 20 2021 - 04:27, said: would end where your "expert" experience ended. This would necessarily exclude arty.
Draschel: Understanding, starts by being better. You aren't being
better. I can't help you if you don't try.You can make all the
claims you want. But not playing better, is a physical obstruction
blocking you.
ClarkSideoftheMoon, on Sep 20 2021 - 04:27, said: would end where your "expert" experience ended. This would necessarily exclude arty.
Draschel: I have not played artillery since pre-9.17. So my numbers do
not reflect what artillery averages today. So my numbers are void,
and don't mean anything.The best of players, we are talking about
11,000 PR people, commonly hate artillery as being something
horrifically unbalanced. Sure, they know of things to mitigate
artillery damage, but that doesn't change their notion on what
artillery is and does. You said it yourself. If greater players
operate and exceed within a game and its ruleset, but aren't there
to preach and enforce the ruleset, whats the problem? There is no
problem. War gaming employees and programmers make changes, not
great or bad players. And war gaming, historically, moves on
artillery as the single most often altered/nerfed class. Why is
that? Ask yourself that. But whats not addressed, is the leaving
out of people that just perform better, know better, know
more. If generally what we see in population trends, the better a
player performs, the more angst towards artillery they show, and
more unbalanced they think it is - what does that tell us? By
the way, you are a perfect example of what I described earlier. I
just looked into it, for the first time. I find it hilarious,
the irony. You see, you perform rather poorly in light tanks,
mediums, heavies, tank destroyers. I can't say as to why, but I
have hunches. Yet you step in an artillery, and HP point per HP
point ratio, you perform far better. Far more contributory. Why is
that? Again, I cannot say with certainty, as to 100% correctness,
but again have educated hunches. Play better, and
understand. Don't? Well no one is forcing you to. But it means not
understanding. The choice is yours.
Put the Art in Artillery Again