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What's wrong with arty?

Дата: 06.09.2021 07:02:47
View PostKnow_where, on Sep 06 2021 - 03:44, said: Good grief you guys, get back to the point. Arty.   Credibility, usually attributed to 2 components.   Trustworthiness: truthfulness, unbiased information meant with good intentions. Expertise: knowledge, experience, competency, and the ability to capture and adequately pass it on.   If a persons information does not meet both, they have no credibility.   But a person can hide one or more criteria, for whatever reason.   That being said, if a person chooses to hide something which would meet the criteria. They purposely fail the test.

Draschel:  I never brought it up, credibility. And while failing criterion of using an alternate account, it begs the question that it is exactly that, an alternate account. Not a re-roll. A re-roll implies switching out and abandoning what you have done prior to, to start anew. I haven't started anew. I play my primary and get goals on primary, this one doesn't go anywhere. If you are going to start a new alt account and farm too, at least let it be known that you do it well too, which this does. Making an alt then doing poorly too, is sort of lol. First and foremost though, credibility should be in part lasered in on with, "what is said. The content."  You can ascertain knowledge, abilities of someone, PRIOR to seeing their service, simply from the words coming out of them. More than 75% of the time, I see something stupid posted, and I KNOW it is from that which is inexperienced, unknowledgeable, juvenile. Stupid talk, smart talk, the two to look for. When there are many great players, or many bad players, incessantly repeating smart talk, or the bads with the stupid talk - you start seeing clear distinction.  There are a great many streamers, tubers that I have tuned into over the years with WoT. They are all great players, and yes all have bias towards artillery as something negatively impacting the game. However, the bias doesn't make them wrong in their assertion. When you hear them, year after year streamer after streamer, all saying the same thing about artillery in general - they can't ALL BE WRONG. If it webbed feet like a duck, walks like a duck, waddles like a duck, floats like a duck, bobs like a duck, quacks like a duck......................guess what you probably got a duck. Voila, credibility, 2 components met. General criteria summing up artillery::Easy to play, not strenuous or thick into combat, less knowledge and mechanics required, less mechanical swiftness needed, more RNG / map / team dependent. Doesn't operate on ownWon't get outrageously high scores for W/R, WN8, DPG, PR. But is easy to achieve averaged out scores, its effort to result ratio is very low. General criteria summing up tanks:Harder to play, punishing those without vested knowledge into game concepts. More into the thick of combat and retaliation. Number knowledge such as alpha, DPM, weakspots more important, reflexes beneficial, less RNG / team / map dependent. Can operate on own.Can get extremely high scores, brimming with possible potential. Carries the team. But it takes mucho efforto to achieve. Effort to result ratio is a high investment.    

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