Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Magic Fix for WoT

Дата: 21.07.2021 08:40:24
Draschel: Remove bots from random battle. Allow WG to forcefully, purposely own their material. Allow them to rightfully nerf premiums for game balance. Rather than listen complaints about DONT NERF MY PREM Remove arta entirely. Every arta, is remade into a tank destroyer, with new tech trees, buffed  HP  VR  ammo choices Remove light tanks. Light tanks remade into soft medium tanks, specifically the fast high firepower lighter skin mediums like AMX30, Leopard, BatChat, Bourratt Wheeled vehicles remade into tank destroyers, giving them slower turret and wheel traverse, less effective dispersion. Auto lock removed. They can flip over and time-out. They can be immobilized  RNG lowered to 7.5%   shell placement sigma sample size  tightened when firing, fully aimed.  Lower shell velocity, to add more aiming skill required+1/-1 MM made a thing, no longer +2/-2. Pref tanks already with +1 cap get buffed, to only 2  +1 tier tanks possible in their matches. IE:   E25  will only ever see max 2  tier  8,  KV5 will only ever see max 2 tier 9. Reduce crew injury and ammo rack/turret jam/engine damage/fuel line damage  modular damage, to only possible when under 50% HP. It is bogus and infuriating, when you take a 5% damage hit, and still are 95% HP, and suffer critical damage. Outer module, like vision scope, track, gun module damage remains unchanged Add new armor effectiveness tables, like armored warfare or War Thunder. Hardened steel armor for instance is your normal, average performer = 1.00.  Tires and tracks, predominantly autobody sheet metal and rubber, are 0.25, 0.25 of normal steel armor. Wood can be something like 0.33.  Concrete and bricks,  0.50.  Non plate steel like panzer IV schmulturm and is2-shielded  and WZ132-1 chain link net  can be 0.70. Gun barrel structure steel can be 0.90.  Extra armor casting like suka pershing and super conqueror and E100  skirts  are  add-on armor   1.10, specifically designed to be spaced armor protection.  Remove ridiculous soviet black hole spaced armor sides on basically all their high tiers Remove tank spaced armor x3 HE resistance modifier, see above as to new implementation Remove tank heart attacks and random sliding even on flat rocks. No more soap rocks Map balance please. Balance and bring back old maps. Please implement a more guaranteed map rotation algorithm.  Remove x3 overmatch for armor, by projectile size. Make it new, x5 penetration amount over armor thickness instead.  Please have dev team, armor modelers. balance team, supertest coordinators  PLAY THE ACTUAL  GAME, rather than be alien from it and not understand crucial things    

Реклама | Adv