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Arty damage reduction

Дата: 02.07.2021 05:07:14
View Post9999bc, on Jul 02 2021 - 02:28, said: What are you talking about? Arty in an important part of the game and developers said they will never remove it. Moreover, arty was immensely popular back in the day. What makes you think that players don’t like them?   Think about it for a second. If arty breaks WOT model, why would the developers introduce something that breaks the game. Also, this game is 10 years old and still doing well. What “ broken mode” are you talking about?   Your biggest mistake is calling this game FPS. It’s not first person perspective, you can see your tank and the surrounding well. You’re just making stuff up to alienate arty. Sorry, your all argument started with a false statement. 

Draschel:  What I am talking about, is that when the game went public with alpha/beta testing, artillery was not available. Went it continued into open launch, becoming live for anyone to freely join, artillery was still not available. Artillery became available in one of the first patches, and at that time only went to tier 6. Then it was expanded to tier 8. So that is what I am talking about, whatever development may say - the game entered fruittion and the die was cast, without artillery playing any part in the game whatsoever. Why would development need to remove it, if the game continued as is and was never even introduced. Back in the earliest of days, arty wasn't even around, hence not popular.  This is not a good argument, and certainly not one for saying to another, "think about it"  War gaming World of tanks is notorious for introducing broken aspects which interfere with their concept model. The initial balancing triangle of the game, were balancing pillars of a heavy tank, in 3 camps. Speed, firepower, armor. We call this the IS7/Maus/T30 model. The game was balanced, ultimately this way. IS7 was provided speed, average armor, poor firepower. Maus had armor, average firepower, poor speed. T30 had excellent firepower, average speed, poor armor. See the balance, its stringent and carefully allocated, with heavy tanks at the core because only they went on to tier X. Please, don't be naive. But if you do want examples, sure. It is a first person shooter. Many first person shooters follow a 3rd person additional view, like gears of war / Lost Planet / Fallout 3.I am making nothing up. Everything said is very much true.    

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