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Incoming! Tank Rewards are back!

Дата: 31.05.2019 03:34:05
View PostGurgatron, on May 30 2019 - 17:26, said: The final mission may not be worth it to me because of the fact that I already own the 3 tanks. As long as the missions leading up to it have good rewards I wont say it's completely useless. I am all games for other ways to earn boosters and blueprints. I would say though next time add a new tank that hasn't been sold in with them I don't need anymore gold or credits anyways, that's what Christmas boxes are for.

DomoSapien: I understand the sentiment. I'll elaborate a bit below, but I anticipate that there will be more options in the future that aren't just limited to tier VI Premiums. 

View PostTao_Te_Tomato, on May 30 2019 - 17:33, said:   Are we going to need a code for that?  :teethhappy:

DomoSapien: There will be different portions of the code hidden in geocaches across the continental US. GPS coordinates will be revealed in a series of videos and premium tank bundles containing hidden morse code. Once all the geocaches are located, you'll need to solve a series of increasingly-difficult calculus equations to reveal the code. Afterwards you'll be able to access Tank Rewards. It's as simple as that! :>

View PostStevenwt, on May 30 2019 - 17:35, said: one minor nitpick   you need three tiers of tanks to max out your points   4-5-6 7-8 9-10   Ironically meaning some people are de facto locked out of the top tier of rewards.   Evil!   I aprove!.

DomoSapien: There are a bunch of folks who are much smarter than me working on our analytics teams and there is some thought process that goes into how events are designed; with that in mind, my extremely basic understanding of it is that players who get involved with the community in and outside of the game (and players who make it to higher tiers tend to end up getting involved in the community) stick around longer and play more sessions. We want people to play our game and be part of the community, because ultimately more players means more people for all of us to shoot at and enjoy shooting at stuff with and obviously buy stuff because we're a business and businesses like making money so they can keep making cool games for people to enjoy.

View PostHeavyMetalSix, on May 30 2019 - 17:51, said: What is the "stress test" associated with setting compensation to for the cromwell B to 0 vs 690,000 vs 3.45k gold?  I truly want to understand this matter.

DomoSapien: Well I was referring more generally to the prizing design (and mission difficulty/complexity) being pretty modest, since some kind of major technical failure would leave players with a lot more at stake if the prizing was ridiculous. Not that I have the knowledge to say that the prizing will at any point actually be ridiculous, but I know there are quite a few folks who remember certain aspects of Tankrewards quite fondly (again, like Tank Hollow, the ability to choose the RNG route and roll the dice on a super slight chance to win an E25 or something similar, etc.) and knowing the people I work with, I'm cautiously optimistic that we'll be doing our best to capture the original spirit of the project.

View PostShibadogdog, on May 30 2019 - 17:53, said: I don't have the comy so this doesn't really hurt me personally …. It makes no sense not to at least give FULL price silver comp. for anyone that already has the reward tanks. Its not like it costs you Anything!!!! Its just cheap and a slap in the face to loyal players. Anyone that has these ( that's a LOT of players) have to pay 30 gold to get Half price refund After completing the mission!!!   Really poor taste WG 

DomoSapien:

Like I said, I'm not really sure I would even call it a silver lining, but as someone who knows firsthand what it's like being a student and playing 800+ battles in a premium tank you won through missions because you have to choose between Premium Time or not eating Ramen for dinner... I do think it's important to keep folks informed and help them grind as efficiently as possible. In this case, half the price in Credits is better than none. Not making excuses for the event design, I understand your feedback, and it's definitely going to be discussed.

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