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Why do Some Argue Against Skill Based MM?

Дата: 19.07.2021 00:58:28
View PostSimplyPzB2, on Jul 18 2021 - 22:37, said: "effectively guaranteed" win/loss.  That is what the 99% comment was saying.  While in reality if I play 100 25%ctw battles, I might win 15-20 of them - I've "effectively" lost all of them.  As it's such a low low low winrate for 100 battles.  If I'd played wot for 1,000 battles, and only won 150-200 of them - I'd have stopped playing the game.  No one likes to lose that badly. - So over the course of 10,000 battles - random mm give you about 2,000 battles rigged against you.  THAT'S A LOT OF 'EFFECTIVELY' guaranteed losses.  Which is the point.  It's not just that playing a rigged/guaranteed loss battle sucks.  It's that over time, we play thousands of them.   (And it's not just the auto-losses, it's the auto-wins as well.  While they don't have the sting of an auto-loss, the are still really boring/un-challenging).  - So I wasn't 'exaggerating', I was simply using 'shorthand'.   - -  

DeviouslyCursed:  This post is telling; it explains why you can't understand anything. If you win 15-20 out of 100 games you did not lose them all, 'effectively' or otherwise. No matter how many battles you use, it will never reach 99% (percentages are weird like that). So it's still not 99%. That was a lie. Calling them "auto-win" or "auto-loss" is also a lie. It's also not shorthand, unless your definition of shorthand is "lying to suit your purpose." Also, how can winning a game you were supposed to lose not be a challenge? And how can losing a game you were supposed to win not be a challenge? So you stating all the mismatched games are not fun or not challenging is also a lie.

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