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Matchmaker Could Be Improved In About 20 Minutes of Work…

Дата: 16.07.2021 06:40:55
View PostTheRealSerapth, on Jul 15 2021 - 01:47, said: Half the bloody posts on this forum are about the matchmaker, for or against SBMMing.  The part that is most infuriating is, this is obscenely easy to “fix” and it wouldnt make everyone 50% players like the doom sayers like to suggest.   Its extremely simple.   Step 1.  Use the exact same criteria to choose teams.  Grab X number of tanks of each tier so we match heavies vs heavies, mediums vs mediums etc as well as possible. Match maker chooses the exact same 30 tanks it would choose today.  No changes needed.   Step 2.  Each time you are assigning a tanker to a team, note the PR of the team you assigned.  It’s a simple +1 or -1 calculation based on what team is currently advantaged.   Step 3.  If team A got a higher PR player then team B last time, next time there is a “draw” in tank type, assign team B the next highest available PR player of the current class from the existing queue.   Step4.  Repeat until you assigned 15 players to each side.       Done.   ————————-   Its not bloody difficult, it doesn’t render skilled players at a disadvantage, it does however make the glaring stomps less prevalent.   Really, why is this such a difficult concept to grasp.  It’s literally just the same system as today’s just taking account PR when tanks are even between teams.  This one small change would make many matches much more balanced, something most players should want.     Is it perfect….  No.  Is it better than what we have today.., for non stat padders I have to assume yes.  Never let the pursuit of perfect get in the way of good enough.

DeviouslyCursed:  

View PostTheRealSerapth, on Jul 15 2021 - 02:02, said:
Ok, explain me then.   I win more than I lose, and I want the system I just described,   That’s because I care more about fun than winning, even though under this system I highly doubt I would winless (or more).  I’d just enjoy the fairness of that matches more.   Stomps suck, as both a winner and a loser.  Again, said as someone more in the win column than the lose column.  The whole it’s just scrubs that want fairness argument is pretty hollow

DeviouslyCursed:  The only thing worse than a SBMM is a half-a**** SBMM. Your idea sucks. It's also telling that you think a SBMM of any kind if going to reduce stomps/blowouts. The story of SBMM proponents: too ignorant to know SBMM won't fix blowouts, yet too stupid to listen to those that do know it won't fix blowouts. 

View PostCAPTMUDDXX, on Jul 15 2021 - 02:55, said: Here is the solution to end all solutions and close the door on this subject. 1. Remove MM altogether except for the queue. 2. Every player that clicks battle will enter the queue. On the queue page a Become Leader button will be added. Click on it to begin choosing players for your team. If you just want to be a player do nothing but wait to be chosen.  3. Once you click Become Leader an opposing Leader on the same tier and type will appear, You both see the others name, rating, type and tier. 4. From the queue you will each select team members within the established type and tier limits. The players in the queue will have an indicator number, 1 to 5, next to their name. 1 = novice, 3 = average and 5 = expert.  5. As the players are selected their name, rating, type and tier appear to both leaders. 6. The selection process continues until both teams are filled or 4 minutes pass. At 4 minutes the vacant slots will be filled from the queue automatically with 1 rated players until the teams are complete. If there are no 1s, 2s will be used and so forth. 7. Once the teams are complete a random battle type and map will be chosen, players placed on the map and the count down begins. 8. Play the battle and have fun. There shouldn't be any objection to this. Every player can be a leader of a team or a chosen player on a team.  Every team will be balanced to the the two leaders desires. Win, lose or draw blame them for screwing you over.  Now everyone complain about a possible 4 minute wait for the battle match up you want.  

DeviouslyCursed:  Okay, I stand corrected. This is far worse than TheRealSerapth's idea...

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