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Win Rate should be Wins/Losses

Дата: 09.05.2021 00:22:09
View Postdunniteowl, on May 08 2021 - 14:01, said: How would WG putting a stop to draws make a REAL difference?   My number of draws to games played is: 378/35169 = 1.07%   The textual equivalent of BFD or So Effing What?   You really think that's going to provide me a Huge Morale Boost by removing that and somehow finding a way to convert them to Wins or Losses?  If they did that, wouldn't it be fair to think that about half of those should be one and the other half the other?  That would literally mean nothing more to me than it does now -- big effing deal.   And, as someone else pointed out, these are Random Public Matches, a 7-2-0 is no different to me than a 6-2-1 or any other variation on a theme with that example as you could care to factor.   To me a Draw is a loss that BOTH sides deserved.  They chap my hide when they happen and I have done my best to win, every game.  Which means that currently I get to experience said hide chapping 1% of the time I play.  How is this a problem?  How is it something that requires redress?  Why would anyone give a rat's butt over that?   And, apparently, the server average is 2%.  You want a lower draw rate?  Play harder, smarter and more determined to win is all I can advise.   If you want a morale boost by having a better win rate, EARN IT.  If that's too difficult, then I guess, learning to deal with being disappointed in a game instead of in real life would also be my advice.   These sorts of threads make me wonder about some people.  That they would put out THIS level of effort to find a way to inflate their WRs by suggesting WG 'fix' it for them, when, if they put as much effort into playing and learning more about the game, they'd get that inflation and then some by doing so.   As I have said for some time now, though, this game let's 'you do you,' and some folks would rather do the 'you' that says, 'please make it easier for me to win.'   YMMV, but I find that method of 'doing me' to be quite ineffective at making me win more, feel better about myself or even to feel as if I challenged myself.     I'll take a hard pass, thanks.  If you can only do you in this game, isn't it more effective to attempt to do the 'best you' that you can?  No-one else can 'do that you' for you and no-one else has any obligation -- or ability -- to do any 'you' for you.     GL, HF & HSYBF!
OvO

DeviouslyCursed:  My draws are 119. or 1.14% (or something like that).  My win rate would only go up .63%. You posting as if I personally have a huge stake in this. I don't. I'm already over the 50% mark and will never fall below it. Many of you are missing the point. Whether you like it or not, there are a lot of players that WOULD feel better about their win rate if it broke the 50% mark. Personally, I'd prefer they just institute a method of eliminating draws. Such as: 1. Team with most cap points wins. If no winner...2. Team with most tanks alive wins. If no winner...3. Team with most HP left wins. If no winner...4. Team with most damage done wins. If no winner...5. Tanks quickly bleed hp, 1 hp at a time, until one team left. If no winner...6. Draw. Under that system for a match to even have a possibility to end in a draw they'd have to start with the exact same HP pool, which almost never happens.

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