Win Rate should be Wins/Losses
Дата: 09.05.2021 00:22:09
dunniteowl, on May 08 2021 - 14:01, said: How would WG putting a stop to draws make a REAL difference?
My number of draws to games played is: 378/35169 = 1.07%
The textual equivalent of BFD or So Effing What? You
really think that's going to provide me a Huge Morale Boost by
removing that and somehow finding a way to convert them to Wins or
Losses? If they did that, wouldn't it be fair to think that
about half of those should be one and the other half the
other? That would literally mean nothing more to me than it
does now -- big effing deal. And, as someone else pointed
out, these are Random Public Matches, a 7-2-0 is no different to me
than a 6-2-1 or any other variation on a theme with that example as
you could care to factor. To me a Draw is a loss that BOTH
sides deserved. They chap my hide when they happen and I have
done my best to win, every game. Which means that currently I
get to experience said hide chapping 1% of the time I play.
How is this a problem? How is it something that requires
redress? Why would anyone give a rat's butt over that?
And, apparently, the server average is 2%. You want a lower
draw rate? Play harder, smarter and more determined to win is
all I can advise. If you want a morale boost by having a
better win rate, EARN IT. If that's too difficult, then I
guess, learning to deal with being disappointed in a game instead
of in real life would also be my advice. These sorts of
threads make me wonder about some people. That they would put
out THIS level of effort to find a way to inflate their WRs by
suggesting WG 'fix' it for them, when, if they put as much effort
into playing and learning more about the game, they'd get that
inflation and then some by doing so. As I have said for some
time now, though, this game let's 'you do you,' and some folks
would rather do the 'you' that says, 'please make it easier for me
to win.' YMMV, but I find that method of 'doing me' to be
quite ineffective at making me win more, feel better about myself
or even to feel as if I challenged myself. I'll take
a hard pass, thanks. If you can only do you in this game,
isn't it more effective to attempt to do the 'best you' that you
can? No-one else can 'do that you' for you and no-one else
has any obligation -- or ability -- to do any 'you' for you.
GL, HF & HSYBF!
OvO
OvO
DeviouslyCursed: My draws are 119. or 1.14% (or something like that). My
win rate would only go up .63%. You posting as if I personally have
a huge stake in this. I don't. I'm already over the 50% mark and
will never fall below it. Many of you are missing the point.
Whether you like it or not, there are a lot of players that WOULD
feel better about their win rate if it broke the 50%
mark. Personally, I'd prefer they just institute a method of
eliminating draws. Such as: 1. Team with most cap points wins.
If no winner...2. Team with most tanks alive wins. If no
winner...3. Team with most HP left wins. If no winner...4. Team
with most damage done wins. If no winner...5. Tanks quickly bleed
hp, 1 hp at a time, until one team left. If no winner...6.
Draw. Under that system for a match to even have a possibility
to end in a draw they'd have to start with the exact same HP pool,
which almost never happens.
Win Rate should be Wins/Losses