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8.6 Sound Improvements Feedback

Дата: 31.05.2013 02:13:40
Quote SOUND IMPROVEMENTSSound processing has been reworked. Now it’s possible to play more sounds without sound distortions while requiring less system resources
Changed mechanics of ambient sound placement on the map. Removed dead zones, increased volume of wind in SPG’s artillery view, created new events for water, industrial objects and fire
Decreased amount of sounds from tanks while driving over rough areas
Increased distance of the firing sound, changed dependence of sounds from camera position, added physical model of hearing sounds from a distance
Increased distance of other tank sounds, added Doppler effect to realism
Increased variety of tank hit sounds
Changed sounds of tank destruction
Added 3D parameter to support 5.1 sound systems

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