World of Tanks 8.10 Update
Дата: 23.12.2013 21:27:22
AgentXIII: Release Notes New Content Gameplay Changes Graphics & User Interface
Changes to Vehicle
Characteristics Other Bugfixes and Changes 8.10
Update Notes New Content Added Japanese Tech Tree: Renault
Otsu, tier I Light Tank. Credited to all registered players, with
100% trained crew and Garage slot Type 95 Ha-Go, tier II Light Tank
Type 98 Ke-Ni, tier III Light Tank Type 5 Ke-Ho, tier IV Light Tank
Chi-Ni, tier II Medium Tank Type 97 Chi-Ha, tier III Medium Tank
Type 1 Chi-He, tier IV Medium Tank Type 3 Chi-NU, tier V Medium
Tank Type 4 Chi-To, tier VI Medium Tank Type 5 Chi-Ri, tier VII
Medium Tank STA-1, tier VIII Medium tank Type 61 tier IX Medium
Tank STB-1, tier X Medium Tank Added top-tier USSR Medium Tanks:
Object 430 Variant II, tier IX Object 430, tier X Japanese Premium
Type 3 Chi-Nu Kai tank (tier V) added to the in-game shop Chinese
Premium 'Type 64' light tank (tier VI) added to the in-game shop
New map in Japanese setting: 'Hidden Village,' added for testing.
Some parameters: 1000x1000m large; spring setting with village in
the valley Gameplay Changes 'Port' map removed from Random
battles Reworked and/or fixed several gameplay moments on
'Karelia,' 'Mines,' 'El-Halluf,' 'Airfield' and 'Steppes' maps
'Airfield,' 'Komarin,' 'Live-Oaks,' 'Siegfried line,' 'Sand River,'
'Serene Coast,' 'Swamp,' 'Tundra' maps added to Team Battle mode
Added possibility for AP and APCR shells to go through "small"
objects: fences, benches, columns, etc. With object penetration,
the final armor penetration parameter of the shell will be
decreased and the object destroyed Added +5% coefficient to XP
received in 'Team Battle' game mode Changed the way personal rating
is calculated Removed crediting of Battle Hero achievements, Epic
Achievements, Commemorative Achievements, several medals and titles
of Honour: 'Survivor,' 'Kamikaze,' 'Invincible,' 'Raider,'
'Bombardier,' 'Reaper,' 'Sharpshooter' from Tank Company battles
'Ranger' moved to Epic Achievements and renamed to 'Naidin's Medal'
Graphics & User Interface For "Improved" graphics setting:
Reworked lighting on all maps: reset density, colors, brightness,
and changed locations of light sources. Significantly increased
texture accuracy Fully re-worked fog Added dynamic shadows from
clouds Added possibility to select one full-screen filter from
predefined list -- filters vary by density, colors, and brightness
settings Reworked "bloom" effect Added light ray effects and lenses
on the sun Added motion blur effect for movement Significantly
improved Battle Missions UI Added information about current
specials and discounts to the client Improved and fixed small
issues in 'Statistics' tab Significantly improved and added several
fixes to Team Battle UI Added 'Save last replay' option, which
stores replays of only the last battle and removes the previous one
In after-battle statistics, Credit and XP received for 'Honorable
Resistance' is listed separate from regular XP and Credits received
for the battle Experience is now converted to Free XP according to
the vehicle list order Returned 'Last time player played a battle'
to the 'Statistics' tab Increased the draw distance preset for
different settings: 'Low' settings will now have same preset as
'Very High' settings, while 'Minimal' reserve preset id similar to
'High' settings Created a smoother zooming of camera per mouse
scrolling in 'arcade' view Changes to Vehicle
Characteristics Fixed the shape of T69 and T54E1 turrets Fixed the
armor of 'IS-3' turret for WZ-111 model 1-4 tank Fixed the model of
frontal armour 'nose' of Lorraine 40t. tank Fixed earlier drowning
of German Rhm.-Borsig Waffenträger TD Changed the longitude of
12.8cm Rhm.-Borsig Waffenträger. TD gun Added welds and 'window'
for reticle in Waffenträger auf E 100 hatch Improved suspension
quality for all tanks on IS and KV series (includes all
modifications) Fixed Object 140 turret armoring Increased speed of
Maus turret traverse by 2 degrees Because of historical reasons,
changed the characteristics of Lowe tank: top armoured plate
thickness increased by 20mm, weight decreased by 2.5 tons,
increased ammo storage to 40 rounds, increased gun inclination and
declination angles. Fixed small incorrect points of damage and
visual models of Conqueror and Panzerjäger I vehicles Fixed the
longitude of E-50 guns, which was incorrect since the gun mantles
rework Changed the color tint for Chinese Premium tanks: Type 59,
T-34-3, 112, Type 64 Fixed small issues with visual models
of Rhm.-Borsig Waffentrager, Pz.Sfl. V, IS-6, StuG III, Object
416, AMX 50 B, M4 Sherman, T1 Heavy Tank. Fixed incorrect size of
Ferdinand TD Returned possibility to repair turret turning
mechanism for Waffentrager auf Pz. IV. Added slot for second
emblem to Panther II tank for both turrets Added slot for second
emblem to E-50 tank first turret Fixed design of 76mm Gun M1A1
mounted on T1 Heavy Tank China Type 2597 Chi-Ha: Elevation
angle for 45mm 20K changed from с -21 to -20 degrees Elevation
angle for 57mm Gun Type 97 changed from с -21 to -20 degrees
Traverse speed for Type 97 turret changed from 44 to 30. Elevation
angle for 4mm Gun Type 1 changed from с -21 to -20 degrees
Traverse peed for Type 97-Kai turret changed from с 46 to 30. Note:
We managed to get updated information about the Chi-Ha tank along
with other Japanese models, so it was decided to make the
parameters for both Chinese and Japanese versions similar. WZ-111
model 1-4: IS-3 turret armor values are made similar to IS-3 Note:
Update 8.9 was known to include altered armor values according to
newly revealed IS-3 schemes, so 8.10 will feature changes in
the IS-3 turret for Chinese WZ-111 model 1-4. Germany Löwe:
Upper side hull armor became thicker by 20mm (from 80mm to 100mm)
Weight reduced by 2.5 tons. Ammo rack for 10.5 cm Kw.K. L/70
increased from 40 to 80 Elevation angle for 10.5 cm Kw.K. L/70
changed from -17 degrees to -38 degrees Depression angle for 10.5
cm Kw.K. L/70 changed from 6 degrees to 8 degrees
Note: Exploring the claims from our community regarding the
tank’s weight we have discovered that it didn’t correlate with real
documentation. So the number of amendments includes weight
decrease, hull armor corrections followed by ammo rack increase and
elevation angles. Maus: Traverse speed for Maus turret changed from
14 to 16 Note: It's no secret that all the tanks in the game
have higher traverse speed than they did in reality. When checking
updated documentation, we revealed that Maus had this parameter
lowered compared to other tank models. USSR IS: Ammo rack
for 122mm D2-5Т was changed from 26 to 28 Note: Ammo rack
for the IS with 122mm was altered accordingly to historical
data (28 shells). Object 140: After this tank was included in 8.8,
we got lots of complaints from our users related to the thin front
armor of its turret, making it too easy to penetrate. Previously
there wasn’t enough data to deal with this issue. After we got
additional data, the changes were applied. Now the armor has become
tougher, even though the armor values remained the same. The main
amendments concern frontal projection – now the sloped forehead and
side parts of the turret have values are closer to those for
vertical surfaces. So generally, a shell hitting a sloped surface
will have to travel through the armor width similar to vertical
surface. Other Bugfixes and Changes Fixed the placement of
Pz.Kpfw V/IV emblems on the turret Fixed the placing of emblems and
inscriptions on AMX 50 B tank hull Fixed rare cases of user
settings on server not saving Fixed performance drop at display of
tank destruction message Fixed voice chat turning off during
leaving of the battle Fixed the logic of the frag counter in the
top part of the screen Fixed rare issue when a round could fly
through a tank without damaging it Fixed display of tank outline
while aiming near a destroyed tank Fixed UI lagging caused by
display of numerous UI elements simultaneously Fixed uncontrolled
turning of the camera when entering SPG mode while player's vehicle
is hit Fixed 'Average XP per battle' display in tank crew's
personnel files Fixed message of radio operator skill
incompatibility in tooltip of IS-7 loader Fixed incorrect cases of
disconnecting player from server by 'spam_protection' Fixed rare
crash to desktop during map loading Fixed rare issue with losing
control of tank during battle Fixed cases of loading current and
not selected type of ammunition during reload of cassette. Fixed
rare issue with the lost statistics for some vehicles, which
happened after 8.9 release Fixed catapulting of small tanks during
entering small size objects on 'Tundra' map Fixed client freezing
during start of battle recording while also minimizing/maximizing
game window Fixed pressed button freeze during simultaneous
switching between windowed and fullscreen modes Fixed fuzzy display
of some achievements in 'Statistics' tab Fixed small issues with
'Exterior' camouflage and emblem setting windows Fixed different
reaction when pressing Esc without focusing on a specific dialogue
window
World of Tanks 8.10 Update














