lack of agression in game
Дата: 06.01.2011 01:34:12

The developers could take some steps to limit the amount of arty and TDs in a game. If it's known that a high tier TD is hiding in a bush accross the field, that can grind gameplay to a halt (or at least, 1-2 minutes more are spent going around and trying to flank on the other side of the map in hopes there is nobody camping there). If there is little arty, scouts are dead, and your team is mostly heavies left... there's not much options for you. TDs are a thrill to play and I always count "how many TDs do they have" when planning my tactics. But they bring the worst out of the invisitank syndrome as well as the OPCaMo mechanic.
ARGO: Oh yes, there are many new and better scouts that are not even
light tanks, Shermans, T-20s, T-44+54s, they are very fast and have
better guns than Leos,"I was using Leos as an example". When I
started playing back in July, Leos were arties biggest nightmare
but it seems no a lot of players tend to ignor arty to chase down a
IS7 or Maus and then their team gets rained to death. We had some
really great scouts then but again it seems to be all about chasing
heavies since the lst two patches.
