The American Challenge: Hunt Down the TS-5
Дата: 04.04.2019 14:19:02
undutchable80, on 04 April 2019 - 12:58 PM, said: I commented on this in the feedback thread on the EBR
marathon. I think part of the problem with the Type of gameplay JT
describes stems from the different mission requirements. On paper
they look nice and varied, but in practice, if you have 8 players
on the "finish top 10 X times" mission, it doesnt matter if they
win or lose, so generally they will be dead in the first two
minutes (ie spam as many tanks as fast as possible doing 1-2 shots
of dmg), rinse and repeat. If the enemy team has 3 players with
that same mission, you can see the disadvantage my team has early
on in the game. Especially since the rest of us may actually be
trying to win, since we are on the "earn minimum 500 base xp X
times" (basically means a win or very good play in defeat) or the
base xp grind fest (wins give more base xp so you will try harder
to win). Separating the former from the latter would be helpful to
improving gameplay... If that's possible... vuque: Thanks for giving more insight and sharing your feedback!

The American Challenge: Hunt Down the TS-5














