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Test the changes to the Stronghold mode!

Дата: 13.02.2018 14:58:32
View Postvcristi, on 12 February 2018 - 06:00 PM, said:   I asked you why this is announced just on the forums and why it is not announced on your homepage, like it should be for a big change in the game... And i see that you dodge that question and do not answer. You are maybe afraid that announcing this with a news article on your homepage would cause another crapstorm like the Valentine event?

voulezvous: To be precise, you did not actually ask that. You made an assumption about our intentions and then proceeded to be outraged about it and tell me how to do my job ^^ but sure, i'll indulge you.   I believe that the last change which was the 2-week-long 15v15 test was announced here in this 'thread that noone reads' (your words, not mine). Let's just consider that for a moment because, again, I get the impression that you're bent on sensationalism and uncovering a conspiracy where there is none. This thread is devoted to SH mode changes It was created nearly a month ago and in this time managed to accumulate 380 posts. 20 new posts in the last two weeks. The forum would have eventually been the place where you would have had the chance to express your opinion   So far i've checked 3 really important boxes when thinking about where to announce a change and I fail to see the fail but I'll keep your feedback in mind for future updates. Look, I am happy to discuss things with the forum dwellers but I really recommend you take the tinfoil hat off for a moment.  

View Post_Crusad3r_, on 12 February 2018 - 06:27 PM, said: Okay I can understand why 10v10 is being introduced. More people play but I feel like you are helping the less experienced and less active clans more here and letting the more active clans die. For me personally I don't enjoy SH at T8 because its just full prem spam and tryhard - I don't touch T6 usually because we have 10 players or more and we don't want people to be left sitting out. In my honest opinion where you are heading is to completely kill off CW for good. SH is one of two ways currently where you can practice tactics. (Advances being the other but thats tryhard for boxes) By making it 10v10 you removed another block from the lower clans which you are trying to help because if they don't learn 15v15 then why would they EVER play CW. If you want a 10v10 gamemode or something similar bring bank the old ranked battles as the old WGL 7/68 or 7/70 gamemode for that but have boxes as a reward as well. 

voulezvous: I completely understand your concerns and, as with all other aspects of the game, setting up SH parameters is a tight balancing act where the objective is twofold: keep current players happy but also popularise the mode among less experienced players. I take your fears that this change is detrimental to SH very seriously but let's see how it works after a couple of weeks again.   I'm regularly watching several youtubers who participate or command in SH those last few days and the matches I have seen so far are not as mono-tank and mono-meta as you guys paint it for me. Let's give it some time, adapt to the new meta and lineups, fight it off with other clans and then come back here and let me know about your findings!    

View PostPataky, on 13 February 2018 - 09:30 AM, said:   Hi!   Yes, this company is great to make hidden changes :D But maybe the best answer to your question: We dont need to make a post about this big change in the SH system, just because you have to deal with it :D And of course, if they made a post in the news, maybe more negative feedback will come, which is impossible, to make any bad feedback about their perfect production. Yes, t10 with 10v10 made more battles.. then what if you change the t8 to 7v7? many more battles wow :D so lets do this.. and please dream about 1v1 in t10 sh, sooo many battles :D Btw, this is another based only on the numbers decision, and the WG think that that is good.. Just, till you get the chance to try some tactic for the cw on skirmish, now.. not. Till this time, the tactic had the chance to win battles against better clans.. now only have to play lemmings train with 10 tanks and win everything, but at least the numbers are fine :)   +1 thing: at least bring back the -1 tier to the SH, (it let more players to play :D ), because your random battles are.. hm.. just play it and you'll know, what about i talk.

voulezvous: Erm... yeah 'hidden', no post about it at all. Is it time to change hats?    

View PostNorstein_Bekker, on 13 February 2018 - 12:42 PM, said:   Why ?     It's not because we play with the changes that we agree with it, it's because we may not have any other choices if we want to play, duh ...   => Lots of arty players are complaining about the reduced damage and stun mechanics, yet they still play arty.  => Lots of players are still complaining about the matchmaking, yet they still play randoms.   It seems like there is a big flaw in your logic.

voulezvous: Guys that is precisely what I am trying to tell you. You don't like the change and think you have a better solution - write about it on the forum, convince others to do the same so that the player behavior also tells us that this is something you do not want. Be fair in your assessment, show me examples where this change is creating apocalyptic levels of clan atrition, devastating series of lemming trains, etc... but please be kind enough to notice a good match, where it was a real struggle, where the enemy used an elaborate tactic or a new clan suddenly rises to a high standing, etc... and post it here on the forum. I'm just as curious of the effect as you are.  

View PostStinkyStonky, on 13 February 2018 - 12:57 PM, said: This is obviously a good change.  A 5 fold increase in the number of battles is clearly a massive improvement.  Especially as I'm sure WG can see that the majority of extra games will be from clans that previously didn't play tier 10 SHs.   I have one question for vouslezvous and other admins.  Is there any particular reason why we cant have 10v10 AND 15v15 tier 10 SHs ?  Sure I know it would need a code change but wouldn't appear to require new technology, just a new configuration of the existing code.   Is it fear that 15v15 would have an even lower population than it previously did and with all the easy win, rabbit clans playing 10v10 the unicorn seal clubber clans would mostly only have other unicorn seal clubber clans to fight (i.e. tryhardering) and so 15v15 would die out ?   What's great for my clan is that once we have enough for Tier 8 SHs, we now also have enough for tier 10.  So we can do a few of each.  It will be great.  

voulezvous: Players exploring a new mode which, I'm sure you agree, is one of the most engaging of them all is something that any game maker appreciates - this is a no brainer but thank you for noticing this Stonky. As for your question, there is a reason. Splitting the queues would nullify the huge increase in activity which got us here in the first place and get us to square one.              

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