Disabling Friendly Fire in Random Battles
Дата: 16.07.2019 21:12:18
SiliconSidewinder, on 11 July 2019 - 04:39 PM, said: so my 10 seconds suggestion isn't perfect?
well it's still better than the one you are doing. 1:
sync dropping hasn't been a thing for ages and only effect games in
those late hours where population numbers are low while what you
are doing butchers every single game going on. 2: it
was just a small hint at from where to start your thoughts and even
at that you are leaving out half of them. as I said you should do
something to balance that side change. for example you could give
that one remaining player X29 xp bonus. I would fight that match!
get one shot in and you are awesome, get two in and it's a huge
win. which brings us to 3: it's your job as a huge billion
dollar company to find elegant and entertaning solutions and guess
what? you have failed. eekeeboo: I believe you have some of your information and figures a
little off of factual information. Teamkilling removal
is meant to deal with things, not relevant in your above
list.
R3dBaron, on 11 July 2019 - 03:36 PM, said: If a player can still turn blue even without team damage then the
system is really perfect. Congratulations WG!
Avoiding team damage but still punishing the intent, well done!eekeeboo: There are ways a player can still turn blue for actions, we
don't want to share those for the obvious reasons.
ICameForFame, on 11 July 2019 - 03:57 PM, said: Well, nice I guess. But the game has other,
glaring issues and I am questioning the priorities here.
It's not fun to win or lose 15 - 0 / 0 -15. Some
reshuffling of the teams by rating once assembled should be in the
game. I just had a match where I rolled in my WZ-111G FT
behind the train and had literally 0 targets to aim at as
everything was vaporizing so quickly.eekeeboo: Consider that there may be less battles with 15-0 (based on
RNG) with less people teamkilling or damaging teammates for either
relocating, not moving where they think they should move or other
things where team damage should not happen.
18:17 Added after 4 minutes
TheArk_2014, on 14 July 2019 - 12:39 PM, said: WG, I have a question, by removing the "Friendly Damage", you
remove the "Self Damage" too? eekeeboo: Self damage will still be possible as far as I'm
aware.
Disabling Friendly Fire in Random Battles














