Get Ready For Frontline Episode 2
Дата: 13.03.2019 18:26:29
OnkelKallo, on 13 March 2019 - 01:18 PM, said: can you tell me what happens if i reach IV this week? can i again
level up to 30 and just not press the button for V or does the
progress stop after hitting the button for IV?! i like very much
that you are communicating with your players, but are you playing
this game(mode) yourself? those wheeled vehicles are way more than
annoying driving around the other players in circles while nobody
is able to hit or penetrate them is one thing, the other is the
platoons or even randoms that group up and just rush the objective
in farest corner with 3-5 of this things. they screw up the whole
WoT mechnis where you have to think twice where you can drive and
have to peak very carefully. just yoloing into the battlefield is
mor like a gta online thing....very sad to see the game going in
this direction. in the normal matchmaker they are kind of ok,
because in most of the battles they die early, but in frontline
they are a real plague while many of the posts are just kind
of crybabys NOBODY can really denie that they did influence
frontline in a bad way they grind was already very hard, but with
these things its even worse maybe limit them to 1 per flank would make it better, but i doubt that this will happen
eekeeboo: Once you reach the max level for the episode you will not be
able to gain more progress towards the next level. And yes I play
this game and the game mode myself, but the more I have to
communicate the less I get to play. Wheeled vehicles,
in particular, I have no issue with when you hit them with HE or
fight them with another WV. You will only have problems if you're
alone and in a slow tank and they catch you out. Overall they tend
to struggle in other ways where light tanks have a benefit.
Trostani, on 13 March 2019 - 03:10 PM, said: Fast lights becomes usless in FL because: 1) They are to slow
to catch wheeled vehicles. 2) improved AA + high pen HE ammo.
Most important thing - map is HUGE and fast vehicles have
really big advantage but wheeled just brake the rules. You can try
to ignore this fact but if you don't react for this
issue you can stop to worry about FL life span. This will
always end the same when developers don't play own product and
ignoring players feedback - it's not hard to find several
topics with discussions about wheeled in FL.eekeeboo: A fast light is able to at least get in range to be able to
effectively fight and a WV will not stay around recklessly with
light supporting teammates without being punished hard. It's not
about ignoring facts, it's about that I play both with and against
wheeled vehicles and I have been able to do so with no major impact
on my experience. It is important to listen to players but it's
more important to listen to those with objective ears, like for
instance I see you haven't yet played WV other than tier 6 and not
tier 8's in or out of Frontline. So do you not feel this colours
your perspective on the issue?
Get Ready For Frontline Episode 2














