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Get Ready For Frontline Episode 2

Дата: 13.03.2019 18:26:29
View PostOnkelKallo, on 13 March 2019 - 01:18 PM, said: can you tell me what happens if i reach IV this week? can i again level up to 30 and just not press the button for V or does the progress stop after hitting the button for IV?! i like very much that you are communicating with your players, but are you playing this game(mode) yourself? those wheeled vehicles are way more than annoying driving around the other players in circles while nobody is able to hit or penetrate them is one thing, the other is the platoons or even randoms that group up and just rush the objective in farest corner with 3-5 of this things. they screw up the whole WoT mechnis where you have to think twice where you can drive and have to peak very carefully. just yoloing into the battlefield is mor like a gta online thing....very sad to see the game going in this direction. in the normal matchmaker they are kind of ok, because in most of the battles they die early, but in frontline they are a real plague   while many of the posts are just kind of crybabys NOBODY can really denie that they did influence frontline in a bad way they grind was already very hard, but with these things its even worse :(
maybe limit them to 1 per flank would make it better, but i doubt that this will happen

eekeeboo:   Once you reach the max level for the episode you will not be able to gain more progress towards the next level. And yes I play this game and the game mode myself, but the more I have to communicate the less I get to play.    Wheeled vehicles, in particular, I have no issue with when you hit them with HE or fight them with another WV. You will only have problems if you're alone and in a slow tank and they catch you out. Overall they tend to struggle in other ways where light tanks have a benefit.   

View PostTrostani, on 13 March 2019 - 03:10 PM, said: Fast lights becomes usless in FL because: 1) They are to slow to catch wheeled vehicles. 2) improved AA + high pen HE ammo.   Most important thing - map is HUGE and fast vehicles have really big advantage but wheeled just brake the rules. You can try to ignore this fact but if you don't react for this issue you can stop to worry about FL life span. This will always end the same when developers don't play own product and ignoring players feedback - it's not hard to find several topics with discussions about wheeled in FL.

eekeeboo:   A fast light is able to at least get in range to be able to effectively fight and a WV will not stay around recklessly with light supporting teammates without being punished hard. It's not about ignoring facts, it's about that I play both with and against wheeled vehicles and I have been able to do so with no major impact on my experience. It is important to listen to players but it's more important to listen to those with objective ears, like for instance I see you haven't yet played WV other than tier 6 and not tier 8's in or out of Frontline. So do you not feel this colours your perspective on the issue?

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