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Is World of Tanks Pay 2 Win ?

Дата: 22.02.2019 20:02:51
View PostBlubba, on 22 February 2019 - 05:09 PM, said:   Ok, I'll bite. What is the definition of pay2win? What the hell is pay2progress? If I kill more/do more damage/stay hidden spotting for longer, don't I win more? I know I'll progress more but isn't that the same thing? I win more XP/credits surely or is that just a fallacy? Am I not rewarded more for spotting lots, surviving more, bouncing more, doing more damage (which normally means penetrations) and ergo, killing more? My definition is if I can get any of the above through a payment mechanic, it's pay2win but I look forward to reading your definitive definition. Furthermore, why do people insist in linking players to P2W? The player has nothing to do with it.
   

eekeeboo:    As the definition has become fluid, the standard still remains the same despite an incorrect application by people. At its core, pay 2 win means to gain an advantage not available for those not able to pay. Does tanks have this yes, but only by looking at a broad aspect. The reasoning is more complex because a free player can get all the content a paid player can, there's no paywall apart from premium content. Is some premium content strong/good? Yes, why and how do you sell mediocre and bad premium content? There's no purpose. You make a tank fun to play, someone buys it and plays it.    But you play those for credits etc, you can get credits by playing mid tiers. Many people fall at the aspect that you can only generate profit at tier 10 with a premium account and using premium tanks. Well.... you're playing the game for free, you pay a cost in another way which is filling other tiers. It's up to you and it's a choice you make.     If pay to win was really a thing in WoT you would see more paying customers being the best players. Just because you earn things faster doesn't mean you win more, you can still earn and get to the same endpoint as before, but you don't have guaranteed advantage by paying. A premium tank owner is not guaranteed to win, they're not guaranteed to be better.    And this is the fallacy, being able to pay to skip isn't pay to win if you still have the same winrate and chances as a free player, which you do. Skill trumps money in this game and always has.   

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