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Frontlines Feedback

Дата: 18.02.2019 15:15:00
View Postmystikro, on 16 February 2019 - 07:34 PM, said: I just got the first level today. I won't be playing the next episodes if they don't drop the grind requirements. I got a life too and responsibilities unlike the 24/7 no life kinders than can spam the battle button all day since they have nothing else to do.

eekeeboo:   Again, the game mode returns for 21 hours a day for a full week with progress that carries over the grind requirements are there forever because the game will be there/here for a long time. Any restrictions and impetus on the grind is put there simply by yourself.      13:18 Added after 3 minutes

View PostSebbelin, on 17 February 2019 - 03:56 PM, said:  

eekeeboo:   There's ways to write feedback, this isn't one of them. Please try to do it more constructively.   

View PostAlfa_Tau, on 17 February 2019 - 05:46 PM, said:   Dear eekeeboo first of all frontline has remotivated me to play World of Tanks. I did not play at all the game in the last month or so.  and I am not the only one judging from the incredible numbers of players connected. :) What I really like is : Map: finally the map is big enugh to run around and try to flank enemies! this is something almost impossible to do on regular maps. And Maps is for me the biggest issue in the game currently .  MM: finally you have the opportunity to fight only against equal tier tanks. Which makes the game much more enjoyable for all classes. Arty: it has way less impact on the game then in random. perhaps because there can be a limited number of them per sector. But it's not annoying like in current random game. As you can see all points are linked to the well known problems of the game.  Is it really so hard to implement them in regular random mode??  When WG is going to design a map of at least 2 x 2 KM ?? In the current situation some maps feel really undersized for the tanks characteristics. It's like me trying to wear a jeans of when I was 18 years old!! If you wanna keep all maps at least reduce the nubers of players in each team: For example on mines you Should not have tanks above tier VII. But if want to use it even at tier X, at least reduce the number of team members to 8 x side. Is it difficult?  Anyway congratulation for the new Frontline is a joy to play!!

eekeeboo:   I think that will all depend on how much this mode is played and how much it makes sense to put further resources into development.     

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